Recently I'm trying to explore gecko engine also, it seems a seperately self-maintained codebase of render engine is what many guys want, but it seems it's very hard to extract the codes from the firefox / mozilla codebase yet (At least I didn't find a good solution yet. According to the document, gecko is within xurunner codebase, but after unpacked xurunner source jar file, I got a 300M-sized codes).
The huge source codebase seems really hard to be understood and extended. The easier extension to Mozilla is browsers, but I'm not sure whether there are many other type of applications based on part of the core modules. Personally I feel Eclipse does better. Its codebase is composed by many plugins that can be more easilly controled and extended for particular functions, and in fact the entire eclipse codebase is huge as well. "john alden" <[EMAIL PROTECTED]> ???? news:[EMAIL PROTECTED] > Hi > > I am new to Mozilla. I am interested in knowing how the rendering engine works. > > I want to traverse the DOM which has rendering information of each of its node given its environment is fixed ( if the Window size, resolution etc is fixed ). I am looking at only HTML pages. Is there any way in which i can use Gecko to get what i need ? Any suggestions (or sample code) would be great. Essentially i want to traverse the html page in the order it is displayed to the user. > > Thanks, > John Alden > > > --------------------------------- > Talk is cheap. Use Yahoo! Messenger to make PC-to-Phone calls. Great rates starting at 1ยข/min. _______________________________________________ dev-tech-layout mailing list [email protected] https://lists.mozilla.org/listinfo/dev-tech-layout

