On Apr 2, 7:06 pm, Benjamin Smedberg <[EMAIL PROTECTED]> wrote:
> JanakiRam wrote:
> > Intel Mac its not building the Component because the Gecko
> > SDK(1.8.0.4) is not a universally built one.
>
> Correct. As far as I know we do not yet have a pre-built intel version of
> the SDK.
>
> > I've tried to build Gecko SDK From XULRunner (1.8.0.9)Sources
> > universally event then i'm unable to build universal Gecko SDK.The
> > Following is the procedure i've followed to do that.
>
> Why do you need a universal SDK? If you're building it yourself, you can
> just build the intel SDK.
>
> We do not currently have the build magic necessary to make a universal SDK.
> You would need to add postflight code to run unify on the intel/dist/sdk and
> ppc/dist/sdk directories.
>
> > The Gecko SDK built is having a lot of aliases to the files in
> > other directories.How to create distributable version of that by
> > replacing the aliases with original ones.
>
> "make -C objdir/xulrunner/installer make-sdk"
>
> --BDS
>
> P.S. You posted separately to a bunch of newsgroups, which is considered bad
> etiquette. If you must post to multiple groups, please cross-post and set a
> followup, as I have done here.
>
>
>
> > Please help me to solve these two.Thanks in Advance.
>
> > -JanakiRam
Hi Benjamin,
I've seen some link related to build Firefox Universally by
specifyng some linker options.(
http://developer.mozilla.org/en/docs/Mac_OS_X_Universal_Binaries).
My Main Inetension is to provide a single executable(i.e Mac
app ) for both platforms.
I'm able to build the XULRunner Sources successfully on both
Intel Mac as well as on PPC Mac.Please provide similar way ( or any
pointers) for Universally building gecko SDK from XULRunner Sources as
well.
Please provide the assistance.Thanks in Advance.
Thanks,
JanakiRam.
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