Hi Frederik, WebRTC will (hopefully) land in Firefox OS 1.2 (as reference, the initial launch is on 1.0.1, closely followed but dependent on carriers is 1.1). WebRTC is a of lot of low-level hardware dependencies, so it might take longer.
You can follow along on this meta bug and its dependencies: https://bugzilla.mozilla.org/show_bug.cgi?id=750011 --- Harald Kirschner | Partner Engineer & Web Craftsman | [email protected] (mailto:[email protected]) On Saturday, April 20, 2013 at 12:37 PM, Mounir Lamouri wrote: > On 20/04/13 18:20, [email protected] (mailto:[email protected]) > wrote: > > So I am having a look into Firefox OS right now. One thing I would like to > > try is to manipulate the device camera's live feed using canvas et.al. > > > > From what I can see in the blog posts (like this one) and the code in the > > boilerplate app this is always done using a MozActivity, meaning that the > > user is leaving the application, takes a picture and passes this picture > > back to the application, where I could post-process it. > > > > But for live manipulation I would need to have a live camera feed inside my > > App, just like you would do using getUserMedia when accessing a computer's > > webcam. getUserMedia doesn't seem to be supported in the Firefox OS > > simulator though. > > > > Is this disallowed due to security reasons? > > > > Is there any workaround to this or some API that I am missing? > > As far as I know, you can't do that with the current version of Firefox > OS but this is definitely something that will be exposed via an API in > the next versions. > > Cheers, > -- > Mounir > _______________________________________________ > dev-webapps mailing list > [email protected] (mailto:[email protected]) > https://lists.mozilla.org/listinfo/dev-webapps > > _______________________________________________ dev-webapps mailing list [email protected] https://lists.mozilla.org/listinfo/dev-webapps
