Hi Frederik,

WebRTC will (hopefully) land in Firefox OS 1.2 (as reference, the initial 
launch is on 1.0.1, closely followed but dependent on carriers is 1.1). WebRTC 
is a of lot of low-level hardware dependencies, so it might take longer.

You can follow along on this meta bug and its dependencies: 
https://bugzilla.mozilla.org/show_bug.cgi?id=750011 

---
Harald Kirschner | Partner Engineer & Web Craftsman | [email protected] 
(mailto:[email protected])


On Saturday, April 20, 2013 at 12:37 PM, Mounir Lamouri wrote:

> On 20/04/13 18:20, [email protected] (mailto:[email protected]) 
> wrote:
> > So I am having a look into Firefox OS right now. One thing I would like to 
> > try is to manipulate the device camera's live feed using canvas et.al.
> > 
> > From what I can see in the blog posts (like this one) and the code in the 
> > boilerplate app this is always done using a MozActivity, meaning that the 
> > user is leaving the application, takes a picture and passes this picture 
> > back to the application, where I could post-process it.
> > 
> > But for live manipulation I would need to have a live camera feed inside my 
> > App, just like you would do using getUserMedia when accessing a computer's 
> > webcam. getUserMedia doesn't seem to be supported in the Firefox OS 
> > simulator though.
> > 
> > Is this disallowed due to security reasons?
> > 
> > Is there any workaround to this or some API that I am missing?
> 
> As far as I know, you can't do that with the current version of Firefox
> OS but this is definitely something that will be exposed via an API in
> the next versions.
> 
> Cheers,
> --
> Mounir
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> 
> 


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