Keep it level: responding to device orientation changes, by Francesco Iovine - 
detailed guide to building a game that is controlled by deviceorientation
https://developer.mozilla.org/en-US/Apps/Build/gather_and_modify_data/responding_to_device_orientation_changes

Media buffering, seeking, and time ranges, by Mark Boas - in depth look at how 
buffering and time ranges can be handled in HTML5 media
https://developer.mozilla.org/en-US/Apps/Build/Manipulating_media/buffering_seeking_time_ranges


Chris Mills
   Senior tech writer || Mozilla
developer.mozilla.org || MDN
   [email protected] || @chrisdavidmills



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