Steve Loughran wrote:


I've been running the new build and havent seen any more loops; I think race conditions are gone.

Incidentally, given we didnt see any way that the thing could loop, given we were using threadlocal to store a per-thread datastructure, and given that threadlocals are implicitly thread safe, I'm still not sure where the problem arose. but I have been pointed at some bugs in ThreadLocal


http://bugs.sun.com/bugdatabase/view_bug.do?bug_id=6550283
"ThreadLocal.initialValue() may be called multiple times in some cases"

There is a bit of a race condition on initialisation, *across all threadlocal classes in use in that thread*. if you are only using your own classes, you need to sync off something common (like the current thread). But you are still vulnerable to any other class using Thread local storage making an operation that increases the size of the hash table of threadlocal values, in which case you are stuffed.

This is a WONTFIX for Java<1.6.

Accordingly, you can't reliably use ThreadLocal on a multicpu system for Java <=1.5 as you cannot be sure that other classes wont stamp on you. This is pretty serious, as the reason you would use TLS is to avoid concurrency problems.

followup based on looking at the code.

Its not a race condition, so much as a re-entrancy bug. the code here is thread safe, but doesnt lock out the per-thread hashmap while initialising a ThreadLocal instance. If the thing being initialised is subclassed to make a complex initial value, and that initial value itself creates ThreadLocal content, then you are in trouble. If you dont do that, you should be ok.

This is probably not the cause of the looping I saw.

-steve


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