Github user ilooner commented on a diff in the pull request:
https://github.com/apache/apex-malhar/pull/324#discussion_r72203089
--- Diff:
library/src/main/java/org/apache/apex/malhar/lib/state/spillable/SpillableByteArrayListMultimapImpl.java
---
@@ -0,0 +1,262 @@
+package org.apache.apex.malhar.lib.state.spillable;
+
+import java.util.Collection;
+import java.util.List;
+import java.util.Map;
+import java.util.Set;
+
+import javax.annotation.Nullable;
+import javax.validation.constraints.NotNull;
+
+import org.apache.apex.malhar.lib.utils.serde.PassThruByteArraySliceSerde;
+import org.apache.apex.malhar.lib.utils.serde.Serde;
+import org.apache.apex.malhar.lib.utils.serde.SerdeIntSlice;
+import org.apache.apex.malhar.lib.utils.serde.SliceUtils;
+
+import com.google.common.base.Preconditions;
+import com.google.common.collect.Multimap;
+import com.google.common.collect.Multiset;
+
+import com.datatorrent.api.Context;
+import com.datatorrent.netlet.util.Slice;
+
+/**
+ * Created by tfarkas on 6/12/16.
+ */
+public class SpillableByteArrayListMultimapImpl<K, V> implements
Spillable.SpillableByteArrayListMultimap<K, V>,
+ Spillable.SpillableComponent
+{
+ public static final int DEFAULT_BATCH_SIZE = 1000;
+ public static final byte[] SIZE_KEY_SUFFIX = new byte[]{(byte)0,
(byte)0, (byte)0};
+
+ private int batchSize = DEFAULT_BATCH_SIZE;
+
+ private WindowBoundedMapCache<K, SpillableArrayListImpl<V>> cache = new
WindowBoundedMapCache<>();
+
+ @NotNull
+ private SpillableByteMapImpl<byte[], Integer> map;
+
+ private SpillableStateStore store;
+ private byte[] identifier;
+ private long bucket;
+ private Serde<K, Slice> serdeKey;
+ private Serde<V, Slice> serdeValue;
+
+ private boolean isRunning = false;
+ private boolean isInWindow = false;
+
+ public SpillableByteArrayListMultimapImpl(SpillableStateStore store,
byte[] identifier, long bucket,
+ Serde<K, Slice> serdeKey,
+ Serde<V, Slice> serdeValue)
+ {
+ this.store = Preconditions.checkNotNull(store);
+ this.identifier = Preconditions.checkNotNull(identifier);
+ this.bucket = bucket;
+ this.serdeKey = Preconditions.checkNotNull(serdeKey);
+ this.serdeValue = Preconditions.checkNotNull(serdeValue);
+
+ map = new SpillableByteMapImpl(store, identifier, bucket, new
PassThruByteArraySliceSerde(), new SerdeIntSlice());
--- End diff --
@davidyan74 The issue is that in containsKey toByteArray should be called
on the key slice, but it is not. Don't have access to my laptop to fix now will
fix tomorrow.
The general algorithm for simulating a crash is to call the checkpoint
callbacks clone the store with TestUtils.clone then do operations for a few
more windows and call teardown. Then you take the cloned store you created with
TestUtils.clone call setup, and resume at the window after the checkpointed
window.
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