On Tue, 27 Aug 2002, Gregory (Grisha) Trubetskoy wrote: > I guess I am just having a difficult time picturing a scenario where > elements are on multiple rings but must share the same head. I suppose > there is a small gain in not having to allocate a head structure per > ring...
You can get into tricky scenarios where you might want interlocking rings or something like that. It would become then important to know which of the sentinels you'd reached. If that makes sense. Anyway, I'm kind of reaching at this point because I have yet to see an actual use case for this. I'm sure there is one out there somewhere. Tony? Maybe you can shed some more light on this. --Cliff
