When does the real memory from a pool actually get
destroyed. I am using VC++ 6.0 to try and debug memory leaks. I thought that
apr_pool_destroy destroys the real memory. If I uncomment the line
apr_terminate(), all the memory is cleaned up. How can I immediately destroy the
real memory from a top level pool?
I have the following code:
int main(int argc, char**
argv)
{ apr_pool_t *local_pool;
apr_initialize();
apr_pool_create(&local_pool, NULL);
apr_pool_destroy(local_pool);
// apr_terminate();
#if defined(_DEBUG) && defined(WIN32) OutputHeading( "Examine outstanding allocations (dump memory leaks)" ); _CrtDumpMemoryLeaks( ); OutputHeading( "Program exits without freeing a memory block" ); SET_CRT_DEBUG_FIELD( _CRTDBG_LEAK_CHECK_DF ); #endif
return EXIT_SUCCESS; } Steve
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- Re: detecting apr memory leaks on windows Stephen Ince
- Re: detecting apr memory leaks on windows Rohan Nandode
- Re: detecting apr memory leaks on windows Stephen Ince
- Re: detecting apr memory leaks on windows Stephen Ince