apr_brigade_cleanup looks wrong:
APU_DECLARE(apr_status_t) apr_brigade_cleanup(void *data)
{
apr_bucket_brigade *b = data;
apr_bucket *e;
shouldn't it be:
apr_bucket_brigade *b = (apr_bucket_brigade *)data;
why does it have (void *data) argument? why is this inconsistent with:
APU_DECLARE(apr_status_t) apr_brigade_destroy(apr_bucket_brigade *b);
it seems to work fine on linux but on windows causes all kind of crashes.
--
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