I'd suggest you create an issue in IZ and attach a patch for your feature there.
Once we can see how you've implemented this we can comment on your implementation. I would suggest SelectionNodeClarifiers2 is not the best place for this as it means that these buttons would appear on every node, even those with no attributes or operations. SelectionClass would be an option but then you wouldn't get the buttons for an interface. How about introducing a new SelectionClassifier class that extends SelectionNodeClarifiers2 then implement your work there. SelectionClass and SelectionInterface can then be modified to extend this new class. Regards Bob On 28 March 2011 07:25, Katharina Fahnenbruck <[email protected]> wrote: > Hello, > > I want to add two buttons to the Class element in the UML diagram (similar > to the hover buttons that add sub- or superclass e.g.). One button should add > a new attribute to the class, the other one a new operation. > > In the class SelectionNodeClarifier2 I already added the buttons and the > attributes and operations are added to the Figure. > > I want the buttons to stay visible after I clicked on them and the text I > added should be in editable mode. > > Can anyone suggest any pointers how to implement this or recommend any > documentation covering some aspects of this? > > Thanks > Katharina > > ------------------------------------------------------ > http://argouml.tigris.org/ds/viewMessage.do?dsForumId=450&dsMessageId=2714656 > > To unsubscribe from this discussion, e-mail: > [[email protected]]. > To be allowed to post to the list contact the mailing list moderator, email: > [[email protected]] > ------------------------------------------------------ http://argouml.tigris.org/ds/viewMessage.do?dsForumId=450&dsMessageId=2714712 To unsubscribe from this discussion, e-mail: [[email protected]]. To be allowed to post to the list contact the mailing list moderator, email: [[email protected]]
