Antoine Pitrou created ARROW-2400:
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Summary: [C++] Status destructor is expensive
Key: ARROW-2400
URL: https://issues.apache.org/jira/browse/ARROW-2400
Project: Apache Arrow
Issue Type: Improvement
Affects Versions: 0.9.0
Reporter: Antoine Pitrou
Let's take the following micro-benchmark (in Python):
{code:bash}
$ python -m timeit -s "import pyarrow as pa; data = [b'xx' for i in
range(10000)]" "pa.array(data, type=pa.binary())"
1000 loops, best of 3: 784 usec per loop
{code}
If I replace the Status destructor with a no-op:
{code:c++}
~Status() { }
{code}
then the benchmark result becomes:
{code:bash}
$ python -m timeit -s "import pyarrow as pa; data = [b'xx' for i in
range(10000)]" "pa.array(data, type=pa.binary())"
1000 loops, best of 3: 561 usec per loop
{code}
This is almost a 30% win. I get similar results on the conversion benchmarks in
the benchmark suite.
I'm unsure about the explanation. In the common case, {{delete _state}} should
be extremely fast, since the state is NULL. Yet, it seems it adds significant
overhead. Perhaps because of exception handling?
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