> Is there a problem with generating those inside your own project? No no, not at all -- just wasn't sure if it was something that would be useful enough to be upstream. Sounds like probably not, I will just add the gRPC/Protobuf plugin to my gradle build
On Mon, Mar 7, 2022 at 9:57 AM David Li <lidav...@apache.org> wrote: > This would be just the generated Protobuf sources but with a Kotlin API? > Is there a problem with generating those inside your own project? (At least > in C++ we also try to hide the Protobuf messages, I suppose we can't quite > do that in Java easily.) > > On Mon, Mar 7, 2022, at 09:13, Gavin Ray wrote: > > I'm curious whether folks think it would be reasonable to upstream an > > optional Kotlin submodule that uses the Kotlin code generator for > FlightSQL? > > > > Or would this be better off as a personal repository? > > > > The Rust FlightSQL API is a fair bit nicer due to the syntax. > > The Kotlin Protobuf plugin produces an API very similar: > > * > https://github.com/wangfenjin/arrow-datafusion/pull/1/files#diff-d942c264020a5d47b87deaca1b1064b53f3819a8f90764fad8fa3c2b9ccf6225R82-R92 > > < > https://github.com/wangfenjin/arrow-datafusion/pull/1/files#diff-d942c264020a5d47b87deaca1b1064b53f3819a8f90764fad8fa3c2b9ccf6225R82-R92 > >* > > > > This module would allow writing the below: > > > > DiceSeries series = DiceSeries.newBuilder() > > .addRoll(DiceRoll.newBuilder() > > .setValue(5)) > > .addRoll(DiceRoll.newBuilder() > > .setValue(20) > > .setNickname("critical hit")) > > .build() > > > > As: > > > > val series = diceSeries { > > rolls = listOf( > > diceRoll { value = 5 }, > > diceRoll { > > value = 20 > > nickname = "critical hit" > > } > > ) > > } >