Hello, I'm hoping to check my understanding around various ways to implement a DoGet handler with respect to flow control, and then inquire about potential future API changes.
First, I'm aware of 3 ways to respect flow control when implementing a Java server's DoGet that have different characteristics: 1. Busy-Waiting / Thread.sleep()-ing: 1. Implement a blocking body that loops (and maybe sleeps) while the ServerStreamListener's isReady is false (and respect isCancelled, too) 2. Using BackpressureStrategy <https://sourcegraph.com/github.com/apache/arrow/-/blob/java/flight/flight-core/src/main/java/org/apache/arrow/flight/BackpressureStrategy.java?L28:8> (and specifically CallbackBackpressureStrategy <https://sourcegraph.com/github.com/apache/arrow/-/blob/java/flight/flight-core/src/main/java/org/apache/arrow/flight/BackpressureStrategy.java?L75> since one could implement option #1 above as a simple strategy): 1. My own experiments with CallbackBackpressureStrategy / understanding from initial PR discussion <https://github.com/apache/arrow/pull/8476#issuecomment-710777211> demonstrate that the DoGet handler must be run on a separate thread; you can't invoke the "waitForListener" on the thread that gRPC uses to invoke this RPC because if you're blocking (in this case Thread await-ing) on this gRPC thread, gRPC can't process onReady callbacks for this RPC, and thus CallbackBackpressureStrategy would never be notify-ed to wake up 3. Write a fully async implementation relying directly on underlying CallStreamObserver's setOnReadyHandler: 1. This is similar in spirit to #2 above, but now operates completely on threads from gRPC's thread pool (the onReady handler *is* the DoGet logic). The code looks very roughly like: 1. make VectorSchemaRoot with some schema and allocator 2. On our ServerStreamListener, invoke listener.start(root) immediately 3. set listener.setOnReadyHandler(<the DoGet logic to stream data to client>) 4. So, no blocking My understanding of the trade-offs between options #2 and #3 above: - In CallbackBackpressureStrategy with background threads, there'll be (# threads in gRPC pool) + (sum of background threads across currently running DoGet streams) threads. If the actual streaming logic is intensive / CPU bound, it might be good for that to live on a background thread, because if the gRPC threads were tied up in intensive callbacks (and even exhausted), new RPC requests / ready and cancel callbacks could be slow / stuck. - On the other hand, for quick I/O bound work in DoGet logic, option #3 might work well if it's not worth the extra threads / context switching, and gRPC threads can handle everything quickly. - So overall, it seems like different workloads could demand a different model, which should inform how DoGet logic is written. *Q1: *Is my understanding of the above points approximately correct? I'd appreciate any pointers on items I'm misunderstanding. *Q2: *Assuming option #3 has utility in some cases, I'm curious if there is a way in Flight to expose an easier API to implement DoGet fully asynchronously. I find it tricky to manage cleanup of the VectorSchemaRoot as well as being careful about things like respecting isCancelled becoming true. Developers also "need to know" that the async setOnReadyHandler exists at the gRPC layer and understand its benefits. I noticed that on ARROW-4484 <https://issues.apache.org/jira/browse/ARROW-4484>, which focuses on DoPut's busy-wait, the first comment mentions that this applies to DoGet as well - though it seems GetListener's waitUntilStreamReady <https://sourcegraph.com/github.com/apache/arrow/-/blob/java/flight/flight-core/src/main/java/org/apache/arrow/flight/FlightService.java?L189-192> doesn't busy-wait, I was curious if the spirit of the comment was similar to my question around an easier way to write the logic asynchronously? If so, would the idea be for Flight to wrap gRPC's callbacks and expose those to DoGet authors, while helping to abstract some cleanup items? Thank you for any feedback, Nate