Niclas Hedhman wrote:

On Wednesday 07 January 2004 00:15, Niclas Hedhman wrote:

Sorry Berin, I think you missed the target - Why do it in the first place?


Typo...

Sorry Berin, I think you missed the target - Why do I need it in the first place?

Sometimes new features need new meta info to help fine tune those features. For instance, dynamic generation of intrumentation points, or JMX control points. It would be easier to handle these with a less strict meta model than the one under the Meta system.

(copied form other email).

Also, to make things like Avalon PI a reality, we need something that is
flexible enough to handle non-Avalon specific attributes.

The major reason for it though is to make the development of plug-ins or
enhancements to the container architecture easier.  It is not necessarily
something that would benifit the core system immediately--but something
that will benefit others in the future.  By forcing hard and inflexible
object models that are concrete and not alterable, you lose out on a whole
host of other enhancements that don't fit that model.

The current model feels like I am painted into a corner--and it is difficult
to merge into Fortress which makes it hard to upgrade it.  Whereas the more
flexible Attributes package will fit both environments pretty well.

One is custom made for Merlin, while the other allows for a wider variety
of environments.

--

"They that give up essential liberty to obtain a little temporary safety
 deserve neither liberty nor safety."
                - Benjamin Franklin


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