Hello Everyone,

Thanks to Leonard’s work, we significantly reduced the size of the vector 
tiles. We also added some inspection tools to the dev mode. These changes now 
appear in the demo [1].

I think most of the tiles now weight less than 1mb. We still have some work to 
do, but we get closer to the 250kb goal. Also, the simplifications take about 
three day to compute for the planet. If some of you have ideas or experience to 
share regarding tile size and performance, do not hesitate to share your 
thoughts in [2].

Best,

Bertil

[1] https://demo.baremaps.com/
[2] https://github.com/baremaps/baremaps/issues/498



> On 19 Oct 2022, at 20:35, Léonard Besseau <l.bessea...@gmail.com> wrote:
> 
> Hey Bertil,
> 
> Thanks for the info, it was an interesting read. I really like the idea to
> group the geometry together to reduce their numbers. I have some time this
> weekend so I'll try to look into this.
> 
> Best regards
> 
> Besseau Léonard
> On Wed, Oct 19, 2022, 14:53 Bertil Chapuis <bchap...@gmail.com> wrote:
> 
>> Hello Everyone,
>> 
>> I just logged the following issue regarding the size of the vector tiles
>> at low zoom levels. It's a nice opportunity to level up in Postgis and to
>> improve the basemap.
>> https://github.com/baremaps/baremaps/issues/498
>> 
>> The following article is a really good read and may include a part of the
>> solution.
>> https://observablehq.com/@geodan/how-to-make-a-vectortile-basemap
>> 
>> If you know how to address this issue, please go ahead or leave some hints
>> in the comments. This kind of knowledge is precious!
>> 
>> Best regards,
>> 
>> Bertil
>> 


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