We've been working as a community towards the first stable release for a while now, and I think we made a ton of progress across the board over the last few weeks.
We could try to organize a community-wide hackathon to identify and fix those last few issues, as well as to get a better sense of the overall project quality as it stands right now. This could be a self-organized event, and coordinated via the Slack channel. For example, we (as a community and participants) can try out the project in various ways -- quickstart, examples, different runners, different platforms -- immediately fixing issues as we run into them. It could last, say, 24 hours, with people from different time zones participating at the time of their choosing. Thoughts? Davor