Ahmet, thanks for forwarding!

> My main concern at this point is the introduction of new concepts, even
> though these are not changing other parts of the Beam SDKs. It would be
> good to see at least an alternative option covered in the design document.
> The reason is each additional concept adds to the mental load of users. And
> also concepts from interactive Beam will shift user's expectations of Beam
> even though there are not direct SDK modifications.


Hi Robert. About the concern, I think I have a few points:

   1. *Interactive Beam (or Interactive Runner) is already an existing "new
   concept" that normal Beam user could opt-in if they want an interactive
   Beam experience.* They need to do lots of setup steps and learn new
   things such as Jupyter notebook and at least interactive_runner module to
   make it work and make use of it.
   2. *The behavior of existing interactive Beam is different from normal
   Beam because of the interactive nature and the users would expect that.* And
   the users wouldn't shift their expectation of normal Beam. Just like
   running Python scripts might result in different behavior than running all
   of them in an interactive Python session. Or if a user runs a Beam pipeline
   with direct runner, they should expect the behavior be different from
   running it on Dataflow while a user needs GCP account. I think the users
   are aware of the difference when they choose to use Interactive Beam.
   3. *Our design actually reduces the mental load of interactive Beam
   users with intuitive interactive features*: create pipeline, visualize
   intermediate PCollection, run pipeline at some point with other runners and
   etc. For example, right now, the user needs to use a more complicated set
   of libraries, like creating a Beam pipeline with interactive runner that
   needs an underlying runner fed in.  We are getting rid of it. An
   interactive Beam user shouldn't be concerned about the underlying
   interactive magic. The interactive experience should be tailored for
   different underlying runners. There is no portability of interactivity and
   users opt-in interactive Beam using notebook would naturally expect
   something similar to the direct runner.
   4. *When users run pipeline built from interactive runner in a
   non-interactive environment, it's direct runner like any other Beam
   tutorial demonstrates*. It's even easier because the user doesn't need
   to specify the runner nor pass in options.
   5. *Interactive Beam is solving an orthogonal set of problems than Beam*.
   You can think of it as a wrapper of Beam that enables interactivity and
   it's not even a real runner. It doesn't change the Beam model such as how
   you build a pipeline. And with the Beam portability, you get the capability
   to run the pipeline built from interactive runner with other runners for
   free. It adds the interactive behavior that a user expects.
   6. *We want to open source it though we can iterate faster without doing
   it*. The whole project can be encapsulated in a completely irrelevant
   repository and from a developer's perspective, I want to hide all the
   implementation details from the interactive Beam user. However, as there is
   more and more desire for interactive Beam (+Mehran Nazir
   <mna...@google.com> for more details), we want to share the
   implementation with others who want to contribute and explore the
   interactive world.

Also +David Yan <david...@google.com>  for more opinions.

Thanks!

Ning.

On Tue, Aug 13, 2019 at 6:00 PM Ahmet Altay <al...@google.com> wrote:

> Ning, I believe Robert's questions from his email has not been answered
> yet.
>
> On Tue, Aug 13, 2019 at 5:00 PM Ning Kang <ni...@google.com> wrote:
>
>> Hi all, I'll leave another 3 days for design
>> <https://docs.google.com/document/d/1DYWrT6GL_qDCXhRMoxpjinlVAfHeVilK5Mtf8gO6zxQ/edit?usp=sharing>
>>  review.
>> Then we can have a vote session if there is no objection.
>>
>> Thanks!
>>
>> On Fri, Aug 9, 2019 at 12:14 PM Ning Kang <ni...@google.com> wrote:
>>
>>> Thanks Ahmet for the introduction!
>>>
>>> I've composed a design overview
>>> <https://docs.google.com/document/d/1DYWrT6GL_qDCXhRMoxpjinlVAfHeVilK5Mtf8gO6zxQ/edit?usp=sharing>
>>> describing changes we are making to components around interactive runner.
>>> I'll share the document in our email thread too.
>>>
>>> The truth is since interactive runner is not yet a recognized runner as
>>> part of the Beam SDK (and it's fundamentally a wrapper around direct
>>> runner), we are not touching any Beam SDK components.
>>> We'll not change any behavior of existing Beam SDK and we'll try our
>>> best to keep it that way in the future.
>>>
>>
> My main concern at this point is the introduction of new concepts, even
> though these are not changing other parts of the Beam SDKs. It would be
> good to see at least an alternative option covered in the design document.
> The reason is each additional concept adds to the mental load of users. And
> also concepts from interactive Beam will shift user's expectations of Beam
> even though there are not direct SDK modifications.
>
>
>>
>>> In the meantime, I'll work on other components orthogonal to Beam such
>>> as Pipeline Display and Data Visualization I mentioned in the design
>>> overview.
>>>
>>> If you have any questions, please feel free to contact me through this
>>> email address!
>>>
>>> Thanks!
>>>
>>> Regards,
>>> Ning.
>>>
>>> On Wed, Aug 7, 2019 at 5:01 PM Ahmet Altay <al...@google.com> wrote:
>>>
>>>> Ning, thank you for the heads up.
>>>>
>>>> All, this is a proposed work for improving interactive Beam experience.
>>>> As mentioned in Ning's email, new concepts are being introduced. And in
>>>> addition iBeam as a name is used as a new reference. I hope that bringing
>>>> the discussion to the mailing list will give it the additional
>>>> visibility and more people could share their feedback.
>>>>
>>>> (cc'ing a few folks that might be interested +Robert Bradshaw
>>>> <rober...@google.com> +Valentyn Tymofieiev <valen...@google.com> +Sindy
>>>> Li <qiny...@google.com> +Brian Hulette <bhule...@google.com> )
>>>>
>>>> Ahmet
>>>>
>>>>
>>>> On Wed, Aug 7, 2019 at 12:36 PM Ning Kang <ni...@google.com> wrote:
>>>>
>>>>> To whom may concern,
>>>>>
>>>>> This is Ning from Google. We are currently making efforts to leverage
>>>>> an interactive runner under python beam sdk.
>>>>>
>>>>> There is already an interactive Beam (iBeam for short) runner with
>>>>> jupyter notebook in the repo
>>>>> <https://github.com/apache/beam/tree/master/sdks/python/apache_beam/runners/interactive>
>>>>> .
>>>>> Following the instructions on that page, one can set up an interactive
>>>>> environment to develop and execute Beam pipeline interactively.
>>>>>
>>>>> However, there are many issues with existing iBeam. One issue is that
>>>>> it uses a concept of leaf PCollection to cache and materialize 
>>>>> intermediate
>>>>> PCollection. If the user wants to reuse/introspect a non-leaf PCollection,
>>>>> the interactive runner will run into errors.
>>>>>
>>>>> Our initial effort will be fixing the existing issues. And we also
>>>>> want to make iBeam easy to use. Since iBeam uses the same model Beam uses,
>>>>> there isn't really any difference for users between creating a pipeline
>>>>> with interactive runner and other runners.
>>>>> So we want to minimize the interfaces a user needs to learn while
>>>>> giving the user some capability to interact with the interactive
>>>>> environment.
>>>>>
>>>>> See this initial PR <https://github.com/apache/beam/pull/9278>, the
>>>>> interactive_beam module will provide mainly 4 interfaces:
>>>>>
>>>>>    - For advanced users who define pipeline outside __main__, let
>>>>>    them tell current interactive environment where they define their 
>>>>> pipeline:
>>>>>    watch()
>>>>>       - This is very useful for tests where pipeline can be defined
>>>>>       in test methods.
>>>>>       - If the user simply creates pipeline in a Jupyter notebook or
>>>>>       a plain Python script, they don't have to know/use this feature at 
>>>>> all.
>>>>>    - Let users create an interactive pipeline: create_pipeline()
>>>>>       - invoking create_pipeline(), the user gets a Pipeline object
>>>>>       that works as any other Pipeline object created from 
>>>>> apache_beam.Pipeline()
>>>>>       - However, the pipeline object p, when invoking p.run(), does
>>>>>       some extra interactive magic.
>>>>>       - We'll support interactive execution for DirectRunner at this
>>>>>       moment.
>>>>>    - Let users run the interactive pipeline as a normal pipeline:
>>>>>    run_pipeline()
>>>>>       - In an interactive environment, a user only needs to add and
>>>>>       execute 1 line of code run_pipeline(pipeline) to execute any 
>>>>> existing
>>>>>       interactive pipeline object as normal pipeline in any selected 
>>>>> platform.
>>>>>       - We'll probably support Dataflow only. Other implementations
>>>>>       can be added though.
>>>>>    - Let users introspect any intermediate PCollection they have
>>>>>    handler to: visualize()
>>>>>       - If a user ever writes pcoll = p | "Some Transform" >>
>>>>>       some_transform() ..., they can visualize(pcoll) once the pipeline p 
>>>>> is
>>>>>       executed.
>>>>>       - p can be batch or streaming
>>>>>       - The visualization will be some plot graph of data for the
>>>>>       given PCollection as if it's materialized. If the PCollection is 
>>>>> unbounded,
>>>>>       the graph is dynamic.
>>>>>
>>>>> The PR will implement 1 and 2.
>>>>>
>>>>> We'll use https://issues.apache.org/jira/browse/BEAM-7923 as the top
>>>>> level JIRA and add blocking JIRAs as development goes.
>>>>>
>>>>> External Beam users will not worry about any of the underlying
>>>>> implementation details.
>>>>> Except the 4 interfaces above, they learn and write normal Beam code
>>>>> and can execute the pipeline immediately when they are done with
>>>>> prototyping.
>>>>>
>>>>> Ning.
>>>>>
>>>>

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