Hi colleagues, I would like to discuss with the community the possibility of adding a new public method to VolcanoPlanner which will forcefully re-trigger the rules for the specific rel. This is a follow up of a discussion started in the other thread [1].
**Problem statement** When converting between conventions during optimization VolcanoPlanner prefers the top-bottom approach, so that the nodes are converted from the root. But in some cases, the intermediate node must be converted after its children. This is especially true for distributed SQL engines, which rely on distribution traits during the optimization process: it is not possible to efficiently choose a proper physical implementation of a parent node unless the physical representation of a child node is known. It seems that presently VolcanoPlanner cannot address such cases by default. Consider that we have two nodes and associated rules which convert them to physical counterparts: [LogicalParent <- LogicalChild] The parent should be converted after the child. When the child is converted, the physical node is created: [LogicalParent <- {LogicalChild, PhysicalChild}] In order to finish the optimization process, we need to convert the parent. But parent rules are not fired, because PhysicalChild has traits incompatible with LogicalParent. Presently the problem could be solved in two ways: 1) Always produce conversions when going top-down. In this case, I first create a physical parent, then a physical child. The problem is that created parent is not optimal because it didn't know child distribution at the time of creation. So the full flow would be: create a bad parent, create a good child, create a good parent. 1.1) [LogicalParent <- LogicalChild] 1.2) [{LogicalParent, PhysicalParentBad} <- LogicalChild] 1.3) [{LogicalParent, PhysicalParentBad} <- {LogicalChild, PhysicalChild}] 1.4) [{LogicalParent, PhysicalParentBad, PhysicalParentGood} <- {LogicalChild, PhysicalChild}] What is worse, the creation of a not optimal parent will trigger rules on its parent, which in turn may create a not optimal parent-parent node, etc. 2) Make sure that your convention returns true for Convention.canConvertConvention. In this case, every time a new rel is added to a RelSet, its traitset will be compared to traitsets of all other rels in the set. For every pair of traitset we may ask the engine to create a relevant AbstractConverter. The net effect is that "physical-to-logical" converter is created, which re-triggers the rule on the logical parent since their conventions are compatible: 2.1) [LogicalParent <- LogicalChild] 2.2) [LogicalParent <- {LogicalChild, PhysicalChild}] 2.3) [LogicalParent <- {LogicalChild, PhysicalChild, PhysicalToLogicalConverter}] 2.4) [{LogicalParent, PhysicalParent} <- {LogicalChild, PhysicalChild, PhysicalToLogicalConverter}] The problem with that approach is that it is too coarse-grained since we operate on traitsets rather than rels. As a result, additional memory and CPU pressure are introduced because usually too many converters are created, which triggers the rules over and over again. **Affected products** At the moment two distributed engines are being developed for Hazelcast and Apache Ignite. Both require bottom-up optimization and currently rely on the second workaround. Another example is Apache Drill. I do not know whether its community is concerned with the issue, but it also uses bottom-up optimization for many rules and employs both the aforementioned workarounds. As a result, I guess that Drill's optimizer also creates too many rels during optimization and suffer from huge search space. Please correct me if I am wrong. **Proposal** The key problem is that there is no way to re-fire rules on a specific node. The original problem could have been solved, if it would be possible to re-fire rules on a LogicalParent without creating any additional rels. That would lead to a clear optimization flow: 2.1) [LogicalParent <- LogicalChild] 2.2) [LogicalParent <- {LogicalChild, PhysicalChild}] 2.3) [{LogicalParent, PhysicalParent} <- {LogicalChild, PhysicalChild}] We can add the following method to VolcanoPlanner (RelOptPlanner?) interface: void fireRules(RelNode rel) This method will fire the rules on a passed node in a deferred mode as if it was the new node just added to the optimizer. This would require slight changes to RuleQueue.addMatch method, and possibly some other places. Usage example: class PhysicalChildRule extends RelOptRule { void onMatch(RelOptRuleCall call) { LogicalChild logicalRel = call.get(0); PhysicalChild physicalRel = ...; call.transformTo(physicalRel); optimizer.fireRules(logicalRel); } } What does the community think about such a method? Does it make any sense to you? If not, do you aware of any other ways on how to organize bottom-up optimization with VolcanoPlanner without the creation of additional rels? If the community is OK in general, I can create try to create a PR with a prototype. Would appreciate your feedback. Regards, Vladimir. [1] https://ponymail-vm.apache.org/_GUI_/thread.html/13e7ab2040bfa4902db6647992ec4203ceb0262cfcb28d38ef7e9e32@%3Cdev.calcite.apache.org%3E