After looking at Hive implementation I have the impression that it doesn't use Apache Calcite for physical planning, hence it doesn't have the problems mentioned in this topic.
вс, 8 дек. 2019 г. в 18:55, Vladimir Ozerov <[email protected]>: > Hi Stamatis, > > Thank you for the idea about Hive. I looked at it some time ago and the > codebase was substantially more complex to understand for me than in other > projects, so I gave up. I'll try to do the analysis again. > I'd like to mention that I also had a thought that maybe the > implementation of a top-down optimization is not a concern of > VolcanoPlanner, and the brand new planner may play well here. But from a > practical perspective, of course, I keep a hope that we will find a less > intrusive way to introduce efficient physical optimization into > VolcanoPlanner :-) > > Regards, > Vladimir. > > вс, 8 дек. 2019 г. в 12:42, Stamatis Zampetakis <[email protected]>: > >> Thanks Vladimir for this great summary. It is really helpful to know how >> the different projects use the optimizer and it certainly helps to >> identify >> limitations on our implementation. >> >> I cannot provide any valuable feedback at the moment since I have to find >> some time to read more carefully your analysis. >> >> In the meantime, I know that Hive is also using Calcite for quite some >> time >> now so maybe you can get some new ideas (or complete your background >> study) >> by looking in their code. >> >> @Haisheng: I think many people did appreciate the discussion for pull up >> traits so I wouldn't say that we abandoned it. I had the impression that >> we >> were waiting a design doc. >> >> In general it may not be feasible to cover all use cases with a single >> optimizer. I wouldn't find it bad to introduce another planner if there >> are >> enough reasons to do so. >> >> Best, >> Stamatis >> >> >> On Fri, Dec 6, 2019, 11:00 AM Vladimir Ozerov <[email protected]> wrote: >> >> > "all we know is their *collations*" -> "all we know is their *traits*" >> > >> > пт, 6 дек. 2019 г. в 12:57, Vladimir Ozerov <[email protected]>: >> > >> > > Hi Haisheng, >> > > >> > > Thank you for your response. Let me elaborate my note on join planning >> > > first - what I was trying to say is not that rules on their own have >> some >> > > deficiencies. What I meant is that with current planner >> implementation, >> > > users tend to separate join planning from the core optimization >> process >> > > like this in the pseudo-code below. As a result, only one join >> > permutation >> > > is considered during physical planning, even though join rule may >> > > potentially generate multiple plans worth exploring: >> > > >> > > RelNode optimizedLogicalNode = doJoinPlanning(logicalNode); >> > > RelNode physicalNode = doPhysicalPlanning(optimizedLogicalNode); >> > > >> > > Now back to the main question. I re-read your thread about on-demand >> > trait >> > > propagation [1] carefully. I'd like to admit that when I was reading >> it >> > for >> > > the first time about a month ago, I failed to understand some details >> due >> > > to poor knowledge of different optimizer architectures. Now I >> understand >> > it >> > > much better, and we definitely concerned with exactly the same >> problem. I >> > > feel that trait pull-up might be a step in the right direction, >> however, >> > it >> > > seems to me that it is not the complete solution. Let me try to >> explain >> > why >> > > I think so. >> > > >> > > The efficient optimizer should try to save CPU as much as possible >> > because >> > > it allows us to explore more plans in a sensible amount of time. To >> > achieve >> > > that we should avoid redundant operations, and detect and prune >> > inefficient >> > > paths aggressively. As far as I understand the idea of trait pull-up, >> we >> > > essentially explore the space of possible physical properties of >> children >> > > nodes without forcing their implementation. But after that, the >> Calcite >> > > will explore that nodes again, now in order to execute implementation >> > > rules. I.e. we will do two dives - one to enumerate the nodes (trait >> > > pull-up API), and the other one to implement them (implementation >> rules), >> > > while in Cascades one dive should be sufficient since exploration >> invokes >> > > the implementation rules as it goes. This is the first issue I see. >> > > >> > > The second one is more important - how to prune inefficient plans? >> > > Currently, nodes are implemented independently and lack of context >> > doesn't >> > > allow us to estimates children's costs when implementing the parent, >> > hence >> > > branch-and-bound is not possible. Can trait pull-up API >> > "List<RelTraitSet> >> > > deriveTraitSets(RelNode, RelMetadataQuery)" help us with this? If the >> > > children nodes are not implemented before the pull-up, all we know is >> > their >> > > collations, but not their costs. And without costs, pruning is not >> > > possible. Please let me know if I missed something from the proposal. >> > > >> > > The possible architecture I had in mind after reading multiple papers, >> > > which may answer all our questions, could look like this: >> > > 1) We have a queue of nodes requiring optimization. Not a queue of >> rules. >> > > initial queue state is formed from the initial tree, top-down. >> > > 2) The node is popped from the queue, and we enter >> > > "node.optimize(maxCost)" call. It checks for matching rules, >> prioritizes >> > > them, and start their execution on by one. Execution of rules may >> > re-insert >> > > the current node into the queue, in which case this step is repeated, >> > > possibly many times >> > > 3) Logical-logical rules (transformations) produce new logical nodes >> and >> > > put them into the queue for further optimization >> > > 4) Logical-physical rules (implementation) do the following: >> > > 4.1) Costs of logical children are estimated. The cost of a logical >> node >> > > should be less than any cost of a possible physical node that may be >> > > produced out of it. If the logical cost exceeds "maxCost", we stop and >> > > return. The whole logical subspace is pruned even before exploration. >> > > 4.2) Recursively call "childNode.optimize(maxCost - >> currentLogicalCost)" >> > > method, which returns a set of possible physical implementations of a >> > > child. Returned physical children are already registered in proper >> > > set/subset, but are not used for any pattern-matching, and doesn't >> > trigger >> > > more rule calls! >> > > 4.3) Implementation rule checks the cost of the physical child. If it >> is >> > > greater than any other already observed child with the same traits, or >> > > exceeds the "maxCost", it is discarded. Otherwise, the physical >> > > implementation of the current node is produced and registered in the >> > > optimizer. >> > > >> > > The pseudocode for physical implementation flow for join (two inputs): >> > > >> > > Collection<RelNode> optimizePhysical(Cost maxCost) { >> > > // Estimated minimal self-cost. Any physical implementation of >> this >> > > node should have greater self-cost >> > > Cost logicalSelfCost = optimizer.getCost(this); >> > > >> > > // *Pruning #1*: whatever children we implement, the total cost >> will >> > > be greater than the passed maxCost, so do not explore further >> > > Cost maxChildCost = maxCost - logicalSelfCost; >> > > >> > > Cost logicalILeftCost = optimizer.getCost(leftLogicalNode); >> > > Cost logicalRightCost = optimizer.getCost(rightLogicalNode); >> > > >> > > if (logicalLeftCost + logicalRightCost > maxChildCost) { >> > > return; >> > > } >> > > >> > > // This is our equivalence set. >> > > RelSet equivalenceSet = this.getSet(); >> > > >> > > // Get promising physical implementations of child nodes >> recursively >> > > List<RelNode> leftPhysicalNodes = >> > > leftLogicalNode.optimizePhysical(maxChildCost); >> > > List<RelNode> rightPhysicalNodes = >> > > rightLigicalNode.optimizePhysical(maxChildCost); >> > > >> > > for (RelNode leftPhysicalNode : leftPhysicalNodes) { >> > > for (RelNode rightPhysicalNode : rightPhysicalNodes) { >> > > // *Pruning #2*: Combination of physical input costs is >> > > already too expensive, give up >> > > Cost physicalLeftCost = >> optimizer.getCost(leftPhysicalNode); >> > > Cost physicalRightCost = >> > optimizer.getCost(rightPhysicalNode); >> > > >> > > if (logicalILeftCost + logicalRightCost > maxChildCost) { >> > > continue. >> > > } >> > > >> > > // Implement possible physical nodes for the given pair of >> > > inputs (maybe more than one) >> > > List<RelNode> physicalJoins = implement(leftPhysicalNode, >> > > rightPhysicalNode); >> > > >> > > for (RelOptRule physicalJoin : physicalJoins) { >> > > // *Pruning #3*: Do not consider implementation if we >> have >> > > another one with the same trait set and smaller cost) >> > > Cost physicalJoinCost = >> optimizer.getCost(physicalJoin); >> > > Cost bestCostForTraitSet = >> > > equivalenceSet.getBestCost(physicalJoin.getTraitSet()); >> > > >> > > if (physicalJoinCost > bestCostForTraitSet) { >> > > continue. >> > > } >> > > >> > > // This is a good implementation. Register it in the >> set, >> > > updating per-traitset best costs. >> > > equivalenceSet.register(physicalJoin); >> > > } >> > > } >> > > } >> > > >> > > // Return the best registered expressions with different traitsets >> > > from the current set. >> > > return equivalenceSet.getBestExps(); >> > > } >> > > >> > > This is a very rough pseudo-code, only to demonstrate the basic idea >> on >> > > how proper bottom-up propagation not only helps us set proper traits >> for >> > > the new physical node but also ensures that not optimal plans are >> pruned >> > as >> > > early as possible. Real implementation should be better abstracted and >> > > accept enforcers as well. >> > > >> > > Also, please notice that the pseudo-code doesn't show when logical >> rules >> > > are fired. This is a separate question. One possible straightforward >> way >> > is >> > > to add the aforementioned physical routine to normal Volcano flow: >> > > 1) Fire logical rule on a node and register new nodes >> > > 2) Fire physical optimization as shown above, then invoke >> > > "call.transformTo()" for every returned physical rel >> > > 3) Re-trigger the process for newly created nodes and their parents >> > > >> > > A better approach is to interleave logical and physical >> optimizations, so >> > > they trigger each other recursively. But this would require a serious >> > > redesign of a "rule queue" concept. >> > > >> > > Does it have any common points with your proposal? >> > > >> > > Regards, >> > > Vladimir. >> > > >> > > [1] >> > > >> > >> https://ponymail-vm.apache.org/_GUI_/thread.html/79dac47ea50b5dfbd3f234e368ed61d247fb0eb989f87fe01aedaf25@%3Cdev.calcite.apache.org%3E >> > > >> > > >> > > пт, 6 дек. 2019 г. в 05:41, Haisheng Yuan <[email protected]>: >> > > >> > >> Oh, I forgot to mention that the join planning/reordering is not a >> big >> > >> problem. Calcite just use the rule to generate a single alternative >> > plan, >> > >> which is not ideal. But we can't say Calcite is doing wrong. >> > >> >> > >> Ideally, we expect it generates multiple (neither all, nor single) >> > >> bipartie graphs. The join reordering rule will cut each part into >> > bipartie >> > >> recursively and apply JoinCommutativity rule to generate more >> > alternatives >> > >> for each RelSet. It is just a different strategy. We can modify the >> > rule, >> > >> or create new join reordering rule to generate multiple plan >> > >> alternatives. >> > >> >> > >> - Haisheng >> > >> >> > >> ------------------------------------------------------------------ >> > >> 发件人:Haisheng Yuan<[email protected]> >> > >> 日 期:2019年12月06日 09:07:43 >> > >> 收件人:Vladimir Ozerov<[email protected]>; [email protected] ( >> > >> [email protected])<[email protected]> >> > >> 主 题:Re: Re: Volcano's problem with trait propagation: current state >> and >> > >> future >> > >> >> > >> Generally agree with what Vladimir said. I think what Calcite has is >> > >> logical optimization or exploration, there are almost no physical >> > >> optimization, Calcite leaves it to third party implementators. One >> of my >> > >> friends at University of Wisconsin–Madison database research group >> told >> > me >> > >> that they gave up the idea of using Calcite in their project due to >> this >> > >> reason. >> > >> >> > >> Currently physical properties are requested in implementation rules, >> or >> > >> even logical exploration rules, But each rule is independent, the >> > >> pattern-matched expression is not aware of what does the parent >> operator >> > >> want. Using AbstractConverter doesn't help, and is not promising. >> > >> >> > >> >> You shouldn't regiester all logical rules in the planner >> > >> simultaneously,... as Drill does. >> > >> That is because Calcite does too many redundant or duplicate rule >> > >> matching, like all kinds of transpose (can't be avoided due to >> current >> > >> design), matching physical operators. >> > >> >> > >> >> decoupling the logical planning from the physical one looks >> > >> a bit weird to me because it violates the idea of Cascades framework. >> > >> Orca optimizer fully adopted the design principle of Cascades >> framework >> > >> except that it separates into 3 phases: logical exploration, physical >> > >> implementation, and optimization (property enforcing). And it might >> be >> > >> easier if we want to enable parallel optimization by seperating into >> 3 >> > >> phases. Orca does branch-and-bound in optimization phase, before >> actual >> > >> property derivation and enforcement, IIRC. It is highly efficient, >> works >> > >> pretty well, and battlefield-tested by many large financial and >> > insurance >> > >> companies. >> > >> >> > >> In my last thread about on-demand trait request, I gave the >> high-level >> > >> general API for physical operators to derive and require physical >> > >> properties, which is similar to Orca's design. But seems like the >> > proposal >> > >> of API change gets no love. >> > >> >> > >> - Haisheng >> > >> >> > >> ------------------------------------------------------------------ >> > >> 发件人:Vladimir Ozerov<[email protected]> >> > >> 日 期:2019年12月05日 22:22:43 >> > >> 收件人:[email protected] ([email protected])< >> > >> [email protected]> >> > >> 主 题:Re: Volcano's problem with trait propagation: current state and >> > future >> > >> >> > >> AbstractConverter-s are attractive because they effectively emulate >> > >> straightforward recursive top-down optimization (Volcano/Cascades). >> But >> > >> instead of doing it with a recursive method call, which preserves the >> > >> context, we do this in Calcite as a sequence of unrelated rule calls, >> > thus >> > >> losing the context. So with my current understanding, it could be >> > thought >> > >> of not as a search space explosion, but rather than the inefficient >> > >> implementation of an otherwise straightforward parent->child->parent >> > >> navigation, since we achieve this navigation indirectly through the >> rule >> > >> queue, rather than through a normal method call. In any case, the net >> > >> result is wasted CPU. Perhaps this is not exponential waste, but some >> > >> multiplication of otherwise optimal planning. As I mentioned, in our >> > >> experiments with TPC-H, we observed a constant factor between 6-9x >> > between >> > >> the number of joins and the number of join implementation rule >> > >> invocations. >> > >> It doesn't growth past 9 even for complex queries, so I hope that >> this >> > is >> > >> not an exponent :-) >> > >> >> > >> Speaking of logical vs physical optimization, IMO it makes sense in >> some >> > >> cases. E.g. when doing predicate pushdown, you do not want to >> consider >> > >> intermediate logical tree states for implementation, until the >> predicate >> > >> reaches its final position. So running separate logical planning >> phase >> > >> with >> > >> Volcano optimizer makes total sense to me, because it effectively >> > prunes a >> > >> lot of not optimal logical plans before they reach the physical >> planning >> > >> stage. The real problem to me is that we forced to remove join >> planning >> > >> from the physical optimization stage. Because the goal of join >> planning >> > >> not >> > >> to generate a single optimal plan, like with predicate pushdown, but >> > >> rather >> > >> to generate a set of logical plans all of which should be implemented >> > and >> > >> estimated. And with AbstractConverter-s this is not possible because >> of >> > >> their multiplicator increases the rate of search space growth, making >> > join >> > >> planning inapplicable even for the small number of relations. So we >> have >> > >> to >> > >> move them to the logical planning stage and pick only one permutation >> > for >> > >> physical planning. >> > >> >> > >> >> > >> чт, 5 дек. 2019 г. в 15:35, Roman Kondakov >> <[email protected] >> > >: >> > >> >> > >> > Vladimir, >> > >> > >> > >> > thank you for bringing it up. We are facing the same problems in >> > Apache >> > >> > Ignite project >> > >> > and it would be great if Apache Calcite community will propose a >> > >> > solution for this >> > >> > issue. >> > >> > >> > >> > From my point of view an approach with abstract converters looks >> more >> > >> > promising, but as >> > >> > you mentioned it suffers from polluting the search space. The >> latter >> > can >> > >> > be mitigated by >> > >> > splitting a planning stage into the several phases: you shouldn't >> > >> > register all logical rules in the planner simultaneously - it looks >> > like >> > >> > it is better to have several iterations of planning stage with >> > different >> > >> > sets of rules, as Drill does. >> > >> > >> > >> > Also I'd like to mention that decoupling the logical planning from >> the >> > >> > physical one looks >> > >> > a bit weird to me because it violates the idea of Cascades >> framework. >> > >> > Possibly this decoupling is the consequence of some performance >> > issues. >> > >> > >> > >> > >> > >> > -- >> > >> > Kind Regards >> > >> > Roman Kondakov >> > >> > >> > >> > On 05.12.2019 14:24, Vladimir Ozerov wrote: >> > >> > > Hi, >> > >> > > >> > >> > > As I mentioned before, we are building a distributed SQL engine >> that >> > >> uses >> > >> > > Apache Calcite for query optimization. The key problem we faced >> is >> > the >> > >> > > inability to pull the physical traits of child relations >> > efficiently. >> > >> I'd >> > >> > > like to outline my understanding of the problem (I guess it was >> > >> already >> > >> > > discussed multiple times) and ask the community to prove or >> disprove >> > >> the >> > >> > > existence of that problem and its severity for the products which >> > uses >> > >> > > Apache Calcite and ask for ideas on how it could be improved in >> the >> > >> > future. >> > >> > > >> > >> > > I'll start with the simplified problem description and mentioned >> > more >> > >> > > complex use cases then. Consider that we have a logical tree and >> a >> > >> set of >> > >> > > implementation rules. Our goal is to find the optimal physical >> tree >> > by >> > >> > > applying these rules. The classical Cascades-based approach >> directs >> > >> the >> > >> > > optimization process from the top to the bottom (hence >> "top-down"). >> > >> > > However, the actual implementation of tree nodes still happens >> > >> bottom-up. >> > >> > > For the tree L1 <- L2, we enter "optimize(L1)", which recursively >> > >> > delegates >> > >> > > to "optimize(L2)". We then implement children nodes L1 <- [P2', >> > P2''], >> > >> > and >> > >> > > return back to the parent, which is now able to pick promising >> > >> > > implementations of the children nodes and reject bad ones with >> the >> > >> > > branch-and-bound approach. AFAIK Pivotal's Orca works this way. >> > >> > > >> > >> > > The Apache Calcite is very different because it doesn't allow the >> > >> > recursion >> > >> > > so that we lose the context on which node requested the child >> > >> > > transformation. This loss of context leads to the following >> > problems: >> > >> > > 1) The parent node cannot deduce it's physical properties during >> the >> > >> > > execution of the implementation rule, because Calcite expects the >> > >> > > transformation to be applied before children nodes are >> implemented. >> > >> That >> > >> > is >> > >> > > if we are optimizing LogicalProject <- LogicalScan, we cannot set >> > >> proper >> > >> > > distribution and collation for the to be created PhysicalProject, >> > >> because >> > >> > > it depends on the distribution and collation of the children >> which >> > is >> > >> yet >> > >> > > to be resolved. >> > >> > > 2) The branch-and-bound cannot be used because it requires at >> least >> > >> one >> > >> > > fully-built physical subtree. >> > >> > > >> > >> > > As a result of this limitation, products which rely on Apache >> > Calcite >> > >> for >> > >> > > query optimization, use one or several workarounds: >> > >> > > >> > >> > > *1) Guess the physical properties of parent nodes before logical >> > >> children >> > >> > > are implemented* >> > >> > > *Apache Flink* uses this strategy. The strategy is bad because of >> > the >> > >> > > number of combinations of traits growth exponentially with the >> > number >> > >> of >> > >> > > attributes in the given RelNode, so you either explode the search >> > >> space >> > >> > or >> > >> > > give up optimization opportunities. Consider the following tree: >> > >> > > LogicalSort[a ASC] <- LogicalFilter <- LogicalScan >> > >> > > The optimal implementation of the LogicalFilter is >> > >> > PhysicalFilter[collation=a >> > >> > > ASC] because it may eliminate the parent sort. But such >> optimization >> > >> > should >> > >> > > happen only if we know that there is a physical implementation of >> > scan >> > >> > > allowing for this sort order, e.g. PhysicalIndexScan[collation=a >> > ASC]. >> > >> > I.e. >> > >> > > we need to know the child physical properties first. Otherwise we >> > >> > fallback >> > >> > > to speculative approaches. With the *optimistic* approach, we >> emit >> > all >> > >> > > possible combinations of physical properties, with the hope that >> the >> > >> > child >> > >> > > will satisfy some of them, thus expanding the search space >> > >> exponentially. >> > >> > > With the *pessimistic* approach, we just miss this optimization >> > >> > opportunity >> > >> > > even if the index exists. Apache Flink uses the pessimistic >> > approach. >> > >> > > >> > >> > > *2) Use AbstractConverters* >> > >> > > *Apache Drill* uses this strategy. The idea is to "glue" logical >> and >> > >> > > physical operators, so that implementation of a physical child >> > >> > re-triggers >> > >> > > implementation rule of a logical parent. The flow is as follows: >> > >> > > - Invoke parent implementation rule - it either doesn't produce >> new >> > >> > > physical nodes or produce not optimized physical nodes (like in >> the >> > >> > Apache >> > >> > > Flink case) >> > >> > > - Invoke children implementation rules and create physical >> children >> > >> > > - Then converters kick-in and re-trigger parent implementation >> rule >> > >> > through >> > >> > > the creation of an abstract converter >> > >> > > - Finally, the parent implementation rule is fired again and now >> it >> > >> > > produces optimized node(s) since at least some of the physical >> > >> > > distributions of children nodes are implemented. >> > >> > > >> > >> > > Note that this is essentially a hack to simulate the Cascades >> flow! >> > >> The >> > >> > > problem is that AbstractConverters increase the complexity of >> > planning >> > >> > > because they do not have any context, so parent rules are just >> > >> > re-triggered >> > >> > > blindly. Consider the optimization of the following tree: >> > >> > > LogicalJoin <- [LogicalScan1, LogicalScan2] >> > >> > > With the converter approach, the join implementation rule will be >> > >> fired >> > >> > at >> > >> > > least 3 times, while in reality, one call should be sufficient. >> In >> > our >> > >> > > experiments with TPC-H queries, the join rule implemented that >> way >> > is >> > >> > > typically called 6-9 times more often than expected. >> > >> > > >> > >> > > *3) Transformations (i.e. logical optimization) are decoupled >> from >> > >> > > implementation (i.e. physical optimization)* >> > >> > > Normally, you would like to mix both logical and physical rules >> in a >> > >> > single >> > >> > > optimization program, because it is required for proper planning. >> > That >> > >> > is, >> > >> > > you should consider both (Ax(BxC)) and ((AxB)xC) join ordering >> > during >> > >> > > physical optimization, because you do not know which one will >> > produce >> > >> the >> > >> > > better plan in advance. >> > >> > > But in some practical implementations of Calcite-based >> optimizers, >> > >> this >> > >> > is >> > >> > > not the case, and join planning is performed as a separate HEP >> > stage. >> > >> > > Examples are Apache Drill and Apache Flink. >> > >> > > I believe that lack of Cascades-style flow and branch-and-bound >> are >> > >> among >> > >> > > the main reasons for this. At the very least for Apache Drill, >> since >> > >> it >> > >> > > uses converters, so additional logical permutations will >> > exponentially >> > >> > > multiply the number of fired rules, which is already very big. >> > >> > > >> > >> > > Given all these problems I'd like to ask the community to share >> > >> current >> > >> > > thoughts and ideas on the future improvement of the Calcite >> > optimizer. >> > >> > One >> > >> > > of the ideas being discussed in the community is "Pull-up >> Traits", >> > >> which >> > >> > > should allow the parent node to get physical properties of the >> > >> children >> > >> > > nodes. But in order to do this, you effectively need to implement >> > >> > children, >> > >> > > which IMO makes this process indistinguishable from the classical >> > >> > recursive >> > >> > > Cascades algorithm. >> > >> > > >> > >> > > Have you considered recursive transformations as an alternative >> > >> solution >> > >> > to >> > >> > > that problem? I.e. instead of trying to guess or pull the >> physical >> > >> > > properties of non-existent physical nodes, go ahead and actually >> > >> > implement >> > >> > > them directly from within the parent rule? This may resolve the >> > >> problem >> > >> > > with trait pull-up, as well as allow for branch-and-bound >> > >> optimization. >> > >> > > >> > >> > > I would appreciate your feedback or any hints for future >> research. >> > >> > > >> > >> > > Regards, >> > >> > > Vladimir. >> > >> > > >> > >> > >> > >> >> > >> >> > >> >> > >> >
