Stefano Mazzocchi wrote:
On Wednesday, Oct 15, 2003, at 12:12 Europe/Rome, Andrew Savory wrote:
On Tuesday, October 14, 2003, at 08:47 PM, Stefano Mazzocchi wrote:
sounds good. question: does "helix code" include support for SMIL?
Not sure what you mean by "helix code"?
www.helixcommunity.org, the open source version of the "real" infrastructure.
it does support SMIL , see https://player.helixcommunity.org/2003/draft/intro.html
The available free-to-download real players will play smil, with a few workarounds (like making the url .ram which points to .smil)
See http://wiki.cocoondev.org/Wiki.jsp?page=StreamingMedia
On Wed, 15 Oct 2003, Jeremy Quinn wrote:
Side Note: Unfortunately RealPlayer SMIL and Quicktime SMIL use different extensions (and associated namespaces) and are therefore incompatible <grrr!>.
(Workaround is .ram afaik ... lmk if it doesn't work!)
Geeks appear to hate having RealPlayer installed, QuickTime is not available for Linux.
Nah, Realplayer is ok and a fairly safe bet for linux, and we have ways (tm) of dealing with QT files too, now.
isn't there a way to make it work on both real and QT?
Realplayer and SMIL use different *extensions* to SMIL but AFAIK they at least both support a common subset of SMIL: How big or small this subset is I don't know, maybe sticking to SMIL 1.0 might get you the furthest.
Then again this does sound like a job Cocoon is good at : detect user-agent, call different stylesheet, render output :-)
Jorg
-- Stefano.
