The naming convention seems confusing also to me especially on big projects.
On 3/25/13 10:46 PM, "Brian LeRoux" <b...@brian.io> wrote: >I'm apprehensive about returning to a naming convention. In a larger >app this would lead to a very cluttered dir. > >The other consideration for ./merges are other assets: icons, and >splashscreens. (Which would then require 2x or something for >retina/hdpi situations.) > > > >On Mon, Mar 25, 2013 at 2:34 PM, Michael Brooks ><mich...@michaelbrooks.ca> wrote: >> Just like to provide an alternative suggestion to the merges/ directory >>and >> here everyone's thoughts. >> >> While doing client work at Nitobi, each of our build scripts had similar >> functionality to merging platform-specific web assets. Below, I'll >>describe >> what I've experienced and make a suggestion on an improvement. >> >> 1. Separate Merges Directory >> >> app >> |__ merges/ >> | |__ android/ >> |__ www/ >> >> In the above structure, the android/ directory is a mirror of the www/ >> directory. When a file exists in the android/ directory, it will replace >> the file in the www/. >> >> I believe this is how the merges/ directory in `cordova-cli` works. >> >> I've experienced two main problems with this approach: >> >> - difficult to keep track of what files are replaced, since you need to >> cross-reference between directories >> - too easy to start developing in the merges/android/ directory instead >>of >> www/ >> >> 2. Unified Merges Approach >> >> app >> |__ www/ >> |__ index.html >> |__ myfile.js >> |__ myfile.android.js >> |__ myfolder/ >> |__ myfolder.android/ >> >> I've had much greater success with this approach. >> >> When a file ends with a dot platform (optional extension) name (e.g. >> myfile.android.js), it will be renamed to remove the platform name (e.g. >> myfile.js). This will work on both files and directories. >> >> This makes it extremely easy to keep track of what files and directories >> are generic or platform specific. I haven't actually noticed any >>downside >> to this approach and I used it for 2 years. >> >> Thoughts? >> Michael