The main use-case is knowing at install time that your app isn't going to work.
You're right though that there is a use-case for platform-specific plugins. E.g. if (cordova.plugins.somePlugin) { .. use it ... } else { ... don't use it ... } Maybe a good first step is to issue a warning? On Tue, Apr 16, 2013 at 3:29 PM, Jesse MacFadyen <purplecabb...@gmail.com>wrote: > If you specify --platform ios for a plugin that does not support ios > it should be an error. > > Cheers, > Jesse > > Sent from my iPhone5 > > On 2013-04-16, at 12:12 PM, Braden Shepherdson <bra...@chromium.org> > wrote: > > Why do you want errors when a plugin doesn't support a platform? Currently > this silently does nothing, and this is by design. Some plugins only > support some platforms, and that's fine. It just won't install on the > others it doesn't support. > > Braden > > > On Tue, Apr 16, 2013 at 2:53 PM, Filip Maj <f...@adobe.com> wrote: > > > > >> Would like errors about trying to add a platform / plugin when the > plugin > >> doesn't support the platform. > > > > Error out and stop, or warn about a mismatch? > > > >> Idea: Add all plugins & platforms to config.xml, so instead of having to > >> type "cordova plugin/platform add ..." for all plugins & platforms, you > >> can > >> list them in your config.xml and type "cordova prepare". Might make it > >> easier to specify what versions of all the plugins / platforms you want > to > >> use. > > > > We'd be bastardizing the config.xml even more with that, but it does get > > us a step closer to treating everything outside of www/merges/app folder > > as build artifacts. > > > >> > >> > >> On Tue, Apr 16, 2013 at 2:44 PM, Filip Maj <f...@adobe.com> wrote: > >> > >>> We will summarize baseline use cases for plugin management w.r.t. > >>> dependencies on a wiki article (once wiki is usable again). From these > >>> we > >>> can write tests that will drive our implementation work. Failure points > >>> we > >>> already know are: > >>> > >>> - asset collisions for native code and non-js web assets. We error out > >>> noisily. > >>> - dependencies and requiring two different versions of same plugin. > >>> Due > >>> to some of the native language constraints (i.e. Java) we cannot > >>> (easily) > >>> support this, so we agreed that we do not support different versions of > >>> the same plugin in the app, therefore: fail noisily. > >>> > >>> Based on the above + other use cases, we will write tests. Then we > write > >>> code to fix tests. Once tests pass, we merge future branch back into > >>> master and we are ready to roll out plugman/plugin.xml support to the > >>> public. Thoughts on what kind of documentation we should offer with > >>> this? > >>> At a minimum we will need to revamp the plugin authoring guide. > >>> > >>> Anis and Braden will be doing a similar sort of thing with Plugin > >>> Discovery. > >>> > >>> In the mean time, any other use cases the group can think of in terms > of > >>> plugin management and what plugman should support, feel free to post > >>> them > >>> here. > > > > >