Either way, I now think real symlinking is a bad idea. We currently must keep a copy of the files as they existed at "fetch" time so that we can use them for upgrade/uninstall. Symlinks break that. Conceptually, we already have "links" in that we remember the original source locations, and we could improve the "prepare" step to add the ability to auto-upgrade all plugins.
Not sure if that is the best solution, but seems feasible. On Thu, Jul 4, 2013 at 1:27 PM, Filip Maj <f...@adobe.com> wrote: > The --link options actually exists in plugman, but it is only an option > for the `fetch` command. All it does is copy the plugin code from <your > location or URL> to a plugins directory. With --link, instead it will > symlink. It does not actually create symlinks for native or web plugin > code. > > Would that even work, I wonder? For compiling, etc. > > On 7/3/13 10:32 AM, "Michal Mocny" <mmo...@chromium.org> wrote: > > >On Wed, Jul 3, 2013 at 1:13 PM, Tyler Wilson > ><twil...@pulse-robotics.com>wrote: > > > >> Good day, > >> > >> Just wanted to publicise that I have had success with the cli, a custom > >> plugin and an iOS build. I must say once everything is set up it is > >>pretty > >> nice being able to add/remove components and it appears to handle things > >> just fine. Just a couple notes: > >> > > > >Awesome! > > > > > >> > >> - The default build created has two config.xml files in the project (I > >>am > >> using Xcode) - one at the root, and one within the www folder. Is this > >> expected? > >> > > > >This is expected, but not desired. It is a result of us having a > >config.xml inside your www/ folder and copying that whole folder on > >prepare. For now, if you can add it to your workflow, I would remove the > >config.xml from "platforms/ios/www" after every "cordova prepare" > > (actually, not removing it causes a race condition that rarely but > >occasionally causes an app launch failure, so we will need to solve this > >issue upstream). > > > > > >> > >> - I was having issue installing my plugin with plugman. Then I realized > >> that the cordova cli command handles plugin installs and removal. It is > >> confusing with many references to plugman. Perhaps there should be a > >> 'modern' Getting Started guide for the CLI version that also installs a > >> plugin as an example? I have read this one - > >> > >> > http://cordova.apache.org/docs/en/2.9.0/guide_cli_index.md.html#The%20Cor > >>dova%20Command-line%20Interface- but perhaps another matching one for > >>plugin developers? (And put a NOTE > >> on this page about the issue with npm 1.3.x versionsÅ ) > >> > > > >Thanks for pointing that out. > > > > > >> > >> - I referenced this before, but I think an option to install a plugin > >>via > >> symlinks would make development a lot easier, since in most cases you > >>will > >> be editing the copy that was created during the install, not the > >>original. > >> I will do it manually for now of course. > >> > > > >We discussed adding a --link option to plugin add before, but since we > >need > >to have the original assets around in order to do proper install, I think > >the current plan was to support in-place upgrading (sorta like cordova > >prepare, but for plugins). Fil/Braden, maybe you can add more on this. > > > >For now, (cordova plugin rm ... && cordova plugin add ...) as a form of > >in-place plugin upgrade works only for updating web assets at the moment. > > > >As far as modifying the copy -- yes, during plugin development I do that > >too, its just a lot easier to get rapid iteration -- but after I'm done I > >*do* copy those assets back out to the original location. Also, for > >plugin > >consumers, not the original authors, they will not be making changes to > >the > >plugin copies. > > > > > >> > >> Great job everybody. > >> > >> Thank you, > >> Tyler > >> > >> > >> > >> > >