Seems to work fine on windows phone. Still getting errors running just 'grunt' though, been having to use 'grunt cordovajs:windowsphone' which runs perfectly fine.
On Tue, Jul 30, 2013 at 3:29 PM, Brian LeRoux <b...@brian.io> wrote: > Much cleaner. Think its totally appropriate to ask for testing help in > the subj header Andrew. > > Mapes / Jesse / Lorin or someone from BB can you check it on a phone? > > > On Tue, Jul 30, 2013 at 12:22 PM, Andrew Grieve <agri...@chromium.org> > wrote: > > 1. Rather than have every platform with a bootstrap-FOO.js as well as a > > platform.js, I moved the bootstrap code into platform.js for the > platforms. > > This will also allow bootstrap logic to be unit tested. > > 2. I moved bootstrap.js's logic into cordova/common/init.js. Now, all > > bootstrap.js does is require('cordova/init'); I figure this is a bit > nicer > > because again, it can be unit tested, and now lives with the rest of the > > code within the lib/ directory. > > > > I ran unit tests & mobile spec for iOS & Android, but not for windows & > > blackberry. If I messed it up and the fix isn't obvious, I made sure each > > platform can be reverted via a single commit: > > > > BB: http://git-wip-us.apache.org/repos/asf/cordova-js/commit/08da18a7 > > win8: http://git-wip-us.apache.org/repos/asf/cordova-js/commit/732c9e91 > > winphone: > http://git-wip-us.apache.org/repos/asf/cordova-js/commit/6da628d5 >