That's the way I do it too. That shouldn't be problem unless you forget to go back and make Chang in the www folder.
John M. Wargo > On Sep 26, 2013, at 10:32 PM, "Ian Clelland" <iclell...@chromium.org> wrote: > >> On Fri, Sep 27, 2013 at 12:11 AM, Anis KADRI <anis.ka...@gmail.com> wrote: >> >> As far as IDEs, the answer is simple. You should not use IDEs and >> cordova-cli at the same time. Until IDEs are aware of cordova-cli >> there is no point in creating projects with cordova-cli because >> everything gets blown on every build. I am not even sure we can make >> Xcode aware of cordova-cli. We've already talked about this prior to >> the 3.0 release and that is why we have the create scripts and plugman >> approach. You should not be using cordova-cli either if you're doing >> some custom native dev that can't be pluginized (changing the main >> Activity.java or AppDelegate.m or whatever). If you're using >> cordova-cli just to create a project and then open an IDE to develop, >> you're probably doing it wrong. You should be creating a native >> project and using plugman instead. > Oh, man, I'm definitely doing it wrong :) > > I'm almost always using the CLI to create projects, and then opening the > platform projects in Eclipse or XCode to run them. When I update code, I > run prepare, and refresh in the IDE before running again. (In XCode, I > generally don't even need to refresh; it just knows when the files have > changed.) > > I don't mind using the IDE for debugging if (when) things don't work -- but > I know that all of the assets are ephemeral, and that I need to make the > *real* fixes outside of the platforms directory. > > I hope that eventually we can have 'cordova prepare' just be part of the > build step in the IDEs, and let people just edit the master files in www/ > and build from there with the IDE, but I think we're a long way from there. > Until then, the IDE is occasionally critical for debugging, even on a CLI > project (wrong as it is ;) ) > > Ian