On 5 November 2013 13:37, Braden Shepherdson <bra...@chromium.org> wrote: > > Why is any development here happening outside of Cordova? Most apps are > going to depend on Cordova APIs too deeply to get all that far with the > early steps in your outline. > > Braden
My approach when developing multi-platform apps is to think of the core cordova.js as a polyfill manager, and the plugins as polyfills for features that might not exist yet. My first target is the browser (usually desktop Chrome) to build out a prototype, and then running on each of the target platform devices for debugging and adding extras. In this case, I actually want cordova.js and cordova_plugins.json in desktop Chrome, so I can use them for adding polyfills or stubbing out plugins that will be provided at a device platform level. To that end, I took the firefoxos platform of cordova.js from 3.1.0 and very slightly modified it and saved it as a "browser" platform[1]. I put the resulting cordova.js in my www folder so I can run it in the browser without any cordova prepare commands, and when I do make a build for a device, it gets overwritten by the platform-specific JS file. This allows me to have a cordova.js that works in the web browser, and allows me to use it to provide polyfills without actually trying to cross a bridge into native code specific to a platform. Which may be an unconventional way of using cordova, but so far hasn't caused me any problems. [1] https://github.com/dpogue/cordova-js/compare/browser ~ Darryl > On Tue, Nov 5, 2013 at 4:35 PM, Jonathan Bond-Caron <jbo...@gdesolutions.com > > wrote: > > > On Mon Nov 4 11:00 AM, Josh Soref wrote: > > > https://issues.apache.org/jira/browse/CB-2062 > > > > > > > Any thoughts on adding html5 as a platform? > > > > > > Fil mentioned Ripple. While not endorsing it, have you tried it? > > > > > > Ripple is more or less what you want. It's a JavaScript shim to which > > you can > > > deploy. It should also include API support for sensors and other > > features. > > > > I just installed Ripple as a chrome extension. > > There still seems to be something missing to test rendering differences > > between Webkit browsers & IE 10, Firefox, while using only some of the > > basic Cordova apis. > > > > Ripple looks great for emulation but doesn't help for > > cross-browser/platform testing & debugging. > > > > With the workflow: > > a) Develop HTML5 app > > b) Test on Webkit, IE10, Firefox > > c) Import into Cordova > > d) Deploy on devices (Windows 8, Android, iOS, Blackberry, ...) > > > > For (d) Eclipse, Visual Studio, Xcode, Ripple, Cordova cli, ..? > > > > An example: Deploy on a Windows 8 device and the CSS doesn't work (e.g. > > flexbox), debug in Visual Studio then back at step (a) to port the changes. > > > > Merging steps (a), (b), (c) into a single 'browser/html5' platform to do > > iterative testing/debugging would be a win. > > > > In that sense, the 'browser/html5' platform would be the smallest subset > > of features that works consistently across all platforms: > > - localStorage > > - XMLHttpRequest > > - JavaScript only plugins / shims > > > >