... and as Joe noticed, I managed to commit all of this locally, and push
none of it.

That's fixed; things should work better now.

Ian


On Tue, Jun 17, 2014 at 9:29 AM, Ian Clelland <[email protected]>
wrote:

> I've been playing with Gradle builds for Cordova Android, and have managed
> to put together an initial working build system, which I've committted in
> the 4.0.x branch.
>
> If anyone wants to test it out, check out and build a project with that
> branch. Then, from the platforms/android dir, just run
>
> ./gradlew build
>
> (You may have to set your JAVA_HOME directory; I usually just prefix the
> command, and run it like
>
> JAVA_HOME=`/usr/libexec/java_home` ./gradlew build
> )
>
> gradlew is a wrapper script, which on first run will download all of the
> bits that are needed. Subsequent runs will be faster and not require
> network access. Eventually this command would be the one run by the build
> scripts.
>
> My next step is to get is to get it working with Crosswalk as well -- I
> have it working locally (and assembling architecture-specific APKs!), but
> it required some changes to the Crosswalk engine plugin before it would
> build.
>
> If anyone wants to try it out, feedback is welcomed.
>
> Thanks,
> Ian
>

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