... and as Joe noticed, I managed to commit all of this locally, and push none of it.
That's fixed; things should work better now. Ian On Tue, Jun 17, 2014 at 9:29 AM, Ian Clelland <[email protected]> wrote: > I've been playing with Gradle builds for Cordova Android, and have managed > to put together an initial working build system, which I've committted in > the 4.0.x branch. > > If anyone wants to test it out, check out and build a project with that > branch. Then, from the platforms/android dir, just run > > ./gradlew build > > (You may have to set your JAVA_HOME directory; I usually just prefix the > command, and run it like > > JAVA_HOME=`/usr/libexec/java_home` ./gradlew build > ) > > gradlew is a wrapper script, which on first run will download all of the > bits that are needed. Subsequent runs will be faster and not require > network access. Eventually this command would be the one run by the build > scripts. > > My next step is to get is to get it working with Crosswalk as well -- I > have it working locally (and assembling architecture-specific APKs!), but > it required some changes to the Crosswalk engine plugin before it would > build. > > If anyone wants to try it out, feedback is welcomed. > > Thanks, > Ian >
