this is great / really like it / would be super clean to layer on from here (frameworks, browserify, whatevs)
On Wed, Aug 13, 2014 at 3:18 PM, Mark Koudritsky <kam...@google.com> wrote: > Hi all, > > Inspired by several recent conversations on this mailing list I've been > thinking about a Cordova workflow based on some build system. As an > experiment I've put together this app using Gulp and cordova-lib: > > https://github.com/kamrik/CordovaGulpTemplate > > To try it out > git clone https://github.com/kamrik/CordovaGulpTemplate.git > cd CordovaGulpTemplate > npm install > npm install gulp -g # if you don't yet have gulp installed. > gulp recreate > gulp build|emulate|run > > The important files are: > * package.json > * gulpfile.js > * src/config.xml (the cordova config.xml) > * src/www/ (copied as is from the default cordova www template) > The whole cordova project dir is treated as a build artifact. It lives > under ./build (ignored by git and nuked by "gulp clean"). > > > Some benefits of this workflow: > - Cordova can blend in as just another tool in the app workflow alongside > stuff like Sass, template and CoffeeScript/Dart preprocessing etc. > - Can use any folder structure under ./src, the cordova project structure > is created under ./build by linking or copying from ./src (or by filtering > via transpilers). > - Platforms are listed as app dependencies in package.json. As a result, > npm downloads them and platform version preferences are set just like with > any npm deps. (plugins are not treated this way, see comments in gulpfile). > - No need to programmatically edit config.xml to store platform list. > - As a bonus, people disliking XML can make a simple Gulp plugin that > would generate Cordova's config.xml from a more human friendly > json/yaml/ini/whatever file ;) >