Github user riknoll commented on a diff in the pull request:

    
https://github.com/apache/cordova-plugin-file-transfer/pull/136#discussion_r58279713
  
    --- Diff: README.md ---
    @@ -315,3 +315,237 @@ If you are upgrading to a new (1.0.0 or newer) 
version of File, and you have pre
         cdvfile://localhost/persistent/path/to/file
     
     which can be used in place of the absolute file path in both `download()` 
and `upload()` methods.
    +
    +## Sample: Download and Upload Files
    +
    +Use the File-Transfer plugin to upload and download files. In these 
examples, we demonstrate several tasks like:
    +
    +* Downloading a binary file to the application cache
    +* Uploading a file created in your application's root
    +* Downloading the uploaded file
    +
    +## Download a Binary File to the application cache
    +
    +Use the File plugin with the File-Transfer plugin to provide a target for 
the files that you download (the target must be a FileEntry object). Before you 
download the file, create a DirectoryEntry object using 
`resolveLocalFileSystemURL`, passing in a Cordova file URL like 
`cordova.file.cacheDirectory`. Use the `getFile` method of DirectoryEntry to 
create the target file.
    +
    +```
    +window.requestFileSystem(window.TEMPORARY, 5 * 1024 * 1024, function (fs) {
    +
    +    console.log('file system open: ' + fs.name);
    +    // Return a DirectoryEntry using Cordova file URLs.
    +    window.resolveLocalFileSystemURL(cordova.file.cacheDirectory, function 
(dirEntry) {
    +
    +        // Make sure you add the domain name to the 
Content-Security-Policy <meta> element.
    +        var url = 'http://cordova.apache.org/static/img/cordova_bot.png';
    +        var fileName = 'downloaded-image.png';
    +
    +        dirEntry.getFile(fileName, { create: true, exclusive: false }, 
function (fileEntry) {
    +            download(fileEntry, url);
    +
    +        }, onErrorCreateFile);
    +
    +    }, onErrorResolveUrl);
    +
    +}, onErrorLoadFs);
    +```
    +
    +>*Note* For persistent storage, use cordova.file.dataDirectory and pass 
LocalFileSystem.PERSISTENT to requestFileSystem.
    +
    +When you have the FileEntry object, download the file using the `download` 
method of the FileTransfer object. The 3rd argument to the function is the 
success handler, which you can use to call the app's readBinaryFile function. 
In this code example, the `entry` variable is a new FileEntry object that 
receives the result of the download operation.
    +
    +```
    +function download(fileEntry, uri) {
    +
    +    var fileTransfer = new FileTransfer();
    +    var fileURL = fileEntry.toURL();
    +
    +    fileTransfer.download(
    +        uri,
    +        fileURL,
    +        function (entry) {
    +            console.log("download complete: " + entry.toURL());
    +            readBinaryFile(entry);
    +        },
    +        function (error) {
    +            console.log("download error source " + error.source);
    +            console.log("download error target " + error.target);
    +            console.log("upload error code" + error.code);
    +        },
    +        null, // or, pass false
    +        {
    +            //headers: {
    +            //    "Authorization": "Basic 
dGVzdHVzZXJuYW1lOnRlc3RwYXNzd29yZA=="
    +            //}
    +        }
    +    );
    +}
    +```
    +
    +To support operations with binary files, FileReader supports two methods, 
`readAsBinaryString` and `readAsArrayBuffer`. In this example, use 
readAsArrayBuffer and pass the FileEntry object to the method. Once you read 
the file successfully, construct a Blob object using the result of the read.
    --- End diff --
    
    The second readAsArrayBuffer isn't in an inline code block


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