On 10 Feb 2011, at 17:29, Gabriel Farrell wrote:

> On Tue, Feb 8, 2011 at 11:37 AM, Robert Newson <[email protected]> 
> wrote:
>> You're absolutely right. 1.0.2 was ready to go quite some time ago but
>> several bugs were found as we were releasing. We decided, as a team,
>> that we couldn't ship with the bugs that were found, so we elected to
>> fix them and delay the release. I think that was the right decision.
>> We should only release when we feel the software is ready, not when
>> some ultimately arbitrary day looms.
> 
> I completely agree here: there should be no arbitrary release dates.
> However, I'm also in favor of increasing the frequency of minor point
> releases. Node.js is really inspiring in this area, with new minor
> point releases coming out every week or so (ooh, and 0.4.0 just got
> released 6 hours ago!). I know the process for an Apache project has
> more overhead, we don't have a BDFL, and the older community may not
> appreciate a release cycle that's quite so frantic (interpret that as
> you like), but there's still something to be learned from the rapid
> development and enthusiastic community around Node.


Yup, I totally agree with node showing amazing momentum. But they do
have the luxury of being able to break backwards compatibility with
any release, really, and we don't have that :) — I think the 1.0.2 time
frame was an outlier and that we are in pretty good shape to push maintenance
releases quickly, if needed. — Now we only need to demonstrate that :)

Cheers
Jan
-- 

> 
>> B.
>> 
>> On Tue, Feb 8, 2011 at 4:32 PM, Noah Slater <[email protected]> wrote:
>>> 
>>> On 8 Feb 2011, at 16:14, Dirkjan Ochtman wrote:
>>> 
>>>> Still, the problem I have is that it seems like there is a tendency to
>>>> make releases large; it seems like there's little control against devs
>>>> wanting to add their "one more thing". Particularly for bugfix
>>>> releases; from 1.0.1 it took almost 6 months for 1.0.2 to get
>>>> released. In between, there were a little under 100 revisions on the
>>>> 1.0.x branch, presumably most of those fixing bugs users could
>>>> actually run into. It seems valuable to me if the community could have
>>>> gotten some of these fixes sooner.
>>> 
>>> I need someone else to weigh in on this, but I believe the reason was 
>>> because of a few critical bugs that were being worked on. And not, as you 
>>> suggest, because we were suffering from a Just One More Thing problem. I'd 
>>> really need Jan or Chris to comment though as I use them as a conduit for 
>>> judging this stuff.
>> 

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