On Mon, 2012-09-10 at 17:10 -0400, Daniel Kulp wrote:
> On Sep 10, 2012, at 6:13 AM, Oleg Kalnichevski <[email protected]> wrote:
> 
> > I think this problem can be easily fixed. If the expected X500Principal
> > is known in advance, one can stick it into the local execution context
> > as ClientContext#USER_TOKEN attribute [1]. This will force the client to
> > request connections with the given state only.
> 
> Yep.   Worked perfectly.
> 
> I committed my latest updates to the sandbox.   A little more cleanup and 
> I'll likely merge it into the main build.   
> 
> I did do a pretty big update to the SharedOutputBuffer to better handle the 
> case where a large byte[] is passed into the write method.   It will now 
> avoid copying blocks out of there into the buffer to then copy into the 
> encoder.   Avoids a bunch of copies.   Also avoids a bunch of flipping back 
> and forth between threads as the enable/disable output stuff is flipped back 
> and forth. 
> 
> 

Great stuff! Actually one probably could apply similar optimization to
the SharedInputBuffer as well to reduce intermediate buffer copying for
input operations.

Oleg 

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