On 2022-06-27 15:22, Morten Brørup wrote:
From: Emil Berg [mailto:emil.b...@ericsson.com]
Sent: Monday, 27 June 2022 14.51

From: Emil Berg
Sent: den 27 juni 2022 14:46

From: Mattias Rönnblom <hof...@lysator.liu.se>
Sent: den 27 juni 2022 14:28

On 2022-06-23 14:51, Morten Brørup wrote:
From: Morten Brørup [mailto:m...@smartsharesystems.com]
Sent: Thursday, 23 June 2022 14.39

With this patch, the checksum can be calculated on an unaligned
buffer.
I.e. the buf parameter is no longer required to be 16 bit
aligned.

The checksum is still calculated using a 16 bit aligned pointer,
so
the compiler can auto-vectorize the function's inner loop.

When the buffer is unaligned, the first byte of the buffer is
handled separately. Furthermore, the calculated checksum of the
buffer is byte shifted before being added to the initial
checksum,
to compensate for the checksum having been calculated on the
buffer
shifted by one byte.

v4:
* Add copyright notice.
* Include stdbool.h (Emil Berg).
* Use RTE_PTR_ADD (Emil Berg).
* Fix one more typo in commit message. Is 'unligned' even a
word?
v3:
* Remove braces from single statement block.
* Fix typo in commit message.
v2:
* Do not assume that the buffer is part of an aligned packet
buffer.

Bugzilla ID: 1035
Cc: sta...@dpdk.org

Signed-off-by: Morten Brørup <m...@smartsharesystems.com>
---
   lib/net/rte_ip.h | 32 +++++++++++++++++++++++++++-----
   1 file changed, 27 insertions(+), 5 deletions(-)

diff --git a/lib/net/rte_ip.h b/lib/net/rte_ip.h index
b502481670..738d643da0 100644
--- a/lib/net/rte_ip.h
+++ b/lib/net/rte_ip.h
@@ -3,6 +3,7 @@
    *      The Regents of the University of California.
    * Copyright(c) 2010-2014 Intel Corporation.
    * Copyright(c) 2014 6WIND S.A.
+ * Copyright(c) 2022 SmartShare Systems.
    * All rights reserved.
    */

@@ -15,6 +16,7 @@
    * IP-related defines
    */

+#include <stdbool.h>
   #include <stdint.h>

   #ifdef RTE_EXEC_ENV_WINDOWS
@@ -162,20 +164,40 @@ __rte_raw_cksum(const void *buf, size_t
len,
uint32_t sum)
   {
        /* extend strict-aliasing rules */
        typedef uint16_t __attribute__((__may_alias__)) u16_p;
-       const u16_p *u16_buf = (const u16_p *)buf;
-       const u16_p *end = u16_buf + len / sizeof(*u16_buf);
+       const u16_p *u16_buf;
+       const u16_p *end;
+       uint32_t bsum = 0;
+       const bool unaligned = (uintptr_t)buf & 1;
+
+       /* if buffer is unaligned, keeping it byte order
independent */
+       if (unlikely(unaligned)) {
+               uint16_t first = 0;
+               if (unlikely(len == 0))
+                       return 0;
+               ((unsigned char *)&first)[1] = *(const unsigned
char *)buf;
+               bsum += first;
+               buf = RTE_PTR_ADD(buf, 1);
+               len--;
+       }

+       /* aligned access for compiler auto-vectorization */

The compiler will be able to auto vectorize even unaligned
accesses,
just with different instructions. From what I can tell, there's no
performance impact, at least not on the x86_64 systems I tried on.

I think you should remove the first special case conditional and
use
memcpy() instead of the cumbersome __may_alias__ construct to
retrieve
the data.


Here:
https://www.agner.org/optimize/instruction_tables.pdf
it lists the latency of vmovdqa (aligned) as 6 cycles and the latency
for
vmovdqu (unaligned) as 7 cycles. So I guess there can be some
difference.
Although in practice I'm not sure what difference it makes. I've not
seen any
difference in runtime between the two versions.


Correction to my comment:
Those stats are for some older CPU. For some newer CPUs such as Tiger
Lake the stats seem to be the same regardless of aligned or unaligned.


I agree that the memcpy method is more elegant and easy to read.

However, we would need to performance test the modified checksum function with 
a large number of CPUs to prove that we don't introduce a performance 
regression on any CPU architecture still supported by DPDK. And Emil already 
found a CPU where it costs 1 extra cycle per 16 bytes, which adds up to a total 
of ca. 91 extra cycles on a 1460 byte TCP packet.


I think you've misunderstood what latency means in such tables. It's a data dependency thing, not a measure of throughput. The throughput is *much* higher. My guess would be two such instruction per clock.

For your 1460 bytes example, my Zen3 AMD needs performs identical with both the current DPDK implementation, your patch, and a memcpy()-ified version of the current implementation. They all need ~130 clock cycles/packet, with warm caches. IPC is 3 instructions per cycle, but obvious not all instructions are SIMD.

The main issue with checksumming on the CPU is, in my experience, not that you don't have enough compute, but that you trash the caches.

So I opted for a solution with zero changes to the inner loop, so no 
performance retesting is required (for the previously supported use cases, 
where the buffer is aligned).


You will see performance degradation with this solution as well, under certain conditions. For unaligned 100 bytes of data, the current DPDK implementation and the memcpy()-fied version needs ~21 cc/packet. Your patch needs 54 cc/packet.

But the old version didn't support unaligned accesses? In many compiler flag/machine combinations it did.

I have previously submitted a couple of patches to fix some minor bugs in the 
mempool cache functions [1] and [2], while also refactoring the functions for 
readability. But after having incorporated various feedback, nobody wants to 
proceed with the patches, probably due to fear of performance regressions. I 
didn't want to risk the same with this patch.

[1] 
http://inbox.dpdk.org/dev/98cbd80474fa8b44bf855df32c47dc35d87...@smartserver.smartshare.dk/
[2] 
http://inbox.dpdk.org/dev/98cbd80474fa8b44bf855df32c47dc35d86...@smartserver.smartshare.dk/

Reply via email to