> +/**
> + * Compress pointers into 32-bit offsets from base pointer.
> + *
> + * @note It is programmer's responsibility to ensure the resulting offsets 
> fit
> + * into 32 bits. Alignment of the structures pointed to by the pointers 
> allows
> + * us to drop bits from the offsets. This is controlled by the bit_shift
> + * parameter. This means that if structures are aligned by 8 bytes they must 
> be
> + * within 32GB of the base pointer. If there is no such alignment guarantee 
> they
> + * must be within 4GB.
> + *
> + * @param ptr_base
> + *   A pointer used to calculate offsets of pointers in src_table.
> + * @param src_table
> + *   A pointer to an array of pointers.
> + * @param dest_table
> + *   A pointer to an array of compressed pointers returned by this function.
> + * @param n
> + *   The number of objects to compress, must be strictly positive.
> + * @param bit_shift
> + *   Byte alignment of memory pointed to by the pointers allows for
> + *   bits to be dropped from the offset and hence widen the memory region 
> that
> + *   can be covered. This controls how many bits are right shifted.
> + **/
> +static __rte_always_inline void
> +rte_ptr_compress_32_shift(void *ptr_base, void **src_table,
> +             uint32_t *dest_table, size_t n, uint8_t bit_shift)

Probably: void * const *src_table
And on decompress: const uint32_t *src_table 

> +{
> +     size_t i = 0;
> +#if defined RTE_HAS_SVE_ACLE && !defined RTE_ARCH_ARMv8_AARCH32
> +     svuint64_t v_ptr_table;
> +     do {
> +             svbool_t pg = svwhilelt_b64(i, n);
> +             v_ptr_table = svld1_u64(pg, (uint64_t *)src_table + i);
> +             v_ptr_table = svsub_x(pg, v_ptr_table, (uint64_t)ptr_base);
> +             v_ptr_table = svlsr_x(pg, v_ptr_table, bit_shift);
> +             svst1w(pg, &dest_table[i], v_ptr_table);
> +             i += svcntd();
> +     } while (i < n);
> +#elif defined __ARM_NEON && !defined RTE_ARCH_ARMv8_AARCH32
> +     uint64_t ptr_diff;
> +     uint64x2_t v_ptr_table;
> +     /* right shift is done by left shifting by negative int */
> +     int64x2_t v_shift = vdupq_n_s64(-bit_shift);
> +     uint64x2_t v_ptr_base = vdupq_n_u64((uint64_t)ptr_base);
> +     const size_t n_even = n & ~0x1;
> +     for (; i < n_even; i += 2) {
> +             v_ptr_table = vld1q_u64((const uint64_t *)src_table + i);
> +             v_ptr_table = vsubq_u64(v_ptr_table, v_ptr_base);
> +             v_ptr_table = vshlq_u64(v_ptr_table, v_shift);
> +             vst1_u32(dest_table + i, vqmovn_u64(v_ptr_table));
> +     }
> +     /* process leftover single item in case of odd number of n */
> +     if (unlikely(n & 0x1)) {
> +             ptr_diff = RTE_PTR_DIFF(src_table[i], ptr_base);
> +             dest_table[i] = (uint32_t) (ptr_diff >> bit_shift);
> +     }
> +#else
> +     uintptr_t ptr_diff;
> +     for (; i < n; i++) {
> +             ptr_diff = RTE_PTR_DIFF(src_table[i], ptr_base);
> +             ptr_diff = ptr_diff >> bit_shift;
> +             RTE_ASSERT(ptr_diff <= UINT32_MAX);
> +             dest_table[i] = (uint32_t) ptr_diff;
> +     }
> +#endif
> +}
> +

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