16/09/2025 23:17, Stephen Hemminger:
> On Tue, 16 Sep 2025 18:12:04 +0300
> Shani Peretz <shper...@nvidia.com> wrote:
> 
> > @@ -607,6 +608,9 @@ static inline struct rte_mbuf 
> > *rte_mbuf_raw_alloc(struct rte_mempool *mp)
> >     if (rte_mempool_get(mp, &ret.ptr) < 0)
> >             return NULL;
> >     __rte_mbuf_raw_sanity_check(ret.m);
> > +#if RTE_MBUF_HISTORY_DEBUG
> > +   rte_mbuf_history_mark(ret.m, RTE_MBUF_ALLOC);
> > +#endif
> >     return ret.m;
> >  }
> 
> If you made rte_mbuf_history_mark a dummy function if RTE_MBUF_HISTORY_DEBUG
> was not defined, then you could remove most of the #ifdef clutter and
> would get type checking on normal builds.

Yes good idea!
We need to check whether an empty inline function will be completely
optimized out by the compilers (clang and GCC).


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