Hi group, I have a question. I have searched Google high and low, and I can't find an answer to my query.
(I'm using adobe sdk 4.6 & 4.5.1A, but I assume this is a relatively version agnostic option). When I use the compiler flag -size-report={file name}, i get a nice neat xml file describing how many bytes the various pieces of my code use. HOWEVER, when I have modules in my project, I can't seem to make the compiler output a different file for each swf. so what happens is that my "size_report.xml" only contains the info for the last module in the compilation order... Very disappointing to see such a useful feature hobbled in this way... Do any of the many guru types on this list have any ideas that could help me? I am developing a facebook game and EVERY byte counts. I'd really like to know where all the bytes in my game come from so I can slash them where possible. Thank you so much in advance for taking the time to answer me! David K. Coleman,