Hi group,  I have a question.  I have searched Google high and low, and I can't 
find an answer to my query.

(I'm using adobe sdk 4.6 & 4.5.1A, but I assume this is a relatively version 
agnostic option).  When I use the compiler flag -size-report={file name}, i get 
a nice neat xml file describing how many bytes the various pieces of my code 
use.

HOWEVER, when I have modules in my project, I can't seem to make the compiler 
output a different file for each swf.  so what happens is that my 
"size_report.xml" only contains the info for the last module in the compilation 
order...  Very disappointing to see such a useful feature hobbled in this way...

Do any of the many guru types on this list have any ideas that could help me?  
I am developing a facebook game and EVERY byte counts.  I'd really like to know 
where all the bytes in my game come from so I can slash them where possible.

Thank you so much in advance for taking the time to answer me!

David K. Coleman,
                                          

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