On Fri, Mar 15, 2013 at 8:22 AM, Alex Harui <aha...@adobe.com> wrote:

> FWIW, Peter and I are pretty much done with the basic set of unstyleable,
> unskinnable HTML4 components.  Peter and I were going to work on styleable
> HTML4 components next then tackle HTML5 and bitmap skinning, but maybe we
> should jump to wrapping the HTML5 components so you can try getting your
> skinning model to work on them.
>
>
Sounds exciting.  I am in!  I can help as much as I can.

Thanks,
Om



>
> On 3/15/13 4:16 AM, "Om" <bigosma...@gmail.com> wrote:
>
> > On Fri, Mar 15, 2013 at 4:11 AM, Michael Schmalle
> > <apa...@teotigraphix.com>wrote:
> >
> >> Om,
> >>
> >> At this point and time, I am not worried about rendering. I am more
> >> concerned about straight business logic getting cross compiled.
> >>
> >>
> > I am worried about it and hence scratching my itch :-)  I have not seen
> any
> > proposal better than mine so far.
> >
> >
> >> This is probably why you have heard anything, I talk a lot on this forum
> >> and haven't said anything about it. :)
> >>
> >> I don't even own up to date Adobe programs that even export FXG, I
> think I
> >> have CS3, and love it. I think giving the View to web developers using
> HTML
> >> and CSS should be explored by this group as well, instead of relying on
> >> cross compiling views.
> >>
> >
> > My goal is to have a solution that does not make the user touch HTML, JS
> or
> > CSS.  The current workflow we have with Flex + FXG is far superior than
> > anything out there.  I am just trying to see how to keep these workflows
> > going forward but still support cross compilation.
> >
> >
> >>
> >> Mike
> >>
> >>
> >>
> >> Quoting Om <bigosma...@gmail.com>:
> >>
> >>  I quickly whipped up a proof of concept proving the FXG to SVG
> >>> interoperability.
> >>>
> >>> The working demo can be found here:
> >>> http://people.apache.org/~**bigosmallm/fxg2svg/svg.html<
> http://people.apache
> >>> .org/~bigosmallm/fxg2svg/svg.html>(Tested to be working
> >>> fine on Chrome 25, Firefox 19 and IE 10 on Windows)
> >>>
> >>> I did not have time to write a stylesheet, so I hand created a simple
> SVG
> >>> element based on an FXG element.  I chose the most basic element:
> "Rect"
> >>> which is available as "rect" in SVG.  Once I had the basic set up
> working,
> >>> all I had to do was modify the svg's attributes using Javascript.  This
> >>> happens during runtime, but we could totally move this to the
> compilation
> >>> stage.
> >>>
> >>> As you can see, I have proven that rendering fidelity can be achieved
> >>> using
> >>> this route.  At the same time, this can be plugged into the AS to JS
> >>> translation piece that Mike, Erik, et al. are working on.  From what I
> see
> >>> in that project, there is no faithful rendering solution (yet)  You
> >>> probably discussed about rendering that I might have missed.
> >>>
> >>> When I get some more time, I will start fiddling with more and more FXG
> >>> elements and see how SVG handles them.  At some point, writing a
> >>> stylesheet
> >>> would be more efficient.
> >>>
> >>> Just right click either the Flex app or the HTML content to view the
> >>> source
> >>> of both.  Comments and suggestions for improvement highly appreciated.
> >>> This is a very basic demo, dealing mostly about rendering fidelity. But
> >>> IMHO, this unleashes a ton of possibilities.
> >>>
> >>> (And no, FXG is not dead - yet.  ;-) )
> >>>
> >>> Thanks,
> >>> Om
> >>>
> >>>
> >> --
> >> Michael Schmalle - Teoti Graphix, LLC
> >> http://www.teotigraphix.com
> >> http://blog.teotigraphix.com
> >>
> >>
>
> --
> Alex Harui
> Flex SDK Team
> Adobe Systems, Inc.
> http://blogs.adobe.com/aharui
>
>

Reply via email to