The goal is to let you do most of your development running in Flash via an
IDE (FB or any other Flex-compatible IDE) and hopefully it will "just work"
when cross-compiled.

If it doesn't "just work", then you'll need a JS debugger in your browser.
We may eventually do source maps or make the output line-for-line compatible
or annotate the JS output, but it is too early to say right now.


On 4/4/13 7:05 AM, "christofer.d...@c-ware.de" <christofer.d...@c-ware.de>
wrote:

> Just a question ...
> 
> how would we actually debug a FlexJS application? I am just asking, cause I
> currently have to work with GWT and I am really really anoyed with how you
> have to debug these applications (Actually I am anoyed by a lot more ;-) ).
> Would this be just as tricky as with GWT? Or is no debugging support at all
> included and the idea is more of a "develop and debug as flex and export the
> finished application to JavaScript"?
> 
> Chris

-- 
Alex Harui
Flex SDK Team
Adobe Systems, Inc.
http://blogs.adobe.com/aharui

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