I have run into at least one major problem.  Some of the FXG assets use the
viewHeight and viewWidth properties.  This causes the asset to not scale.
So I am seeing artifacts in my mobile app in the new dpis (120, 480 and 640)

I am going to try removing these properties because we want them to scale
as needed.  I will keep the older dpis' assets untouched.  They seem to
have been hand-crafted and hence better tested.

Thanks,
Om


On Tue, Aug 20, 2013 at 10:56 AM, OmPrakash Muppirala
<bigosma...@gmail.com>wrote:

> A restart and a clean build fixed everything for me.  Sorry for the
> noise.
>
> I will do a release build and test it with my current mobile apps and send
> out a report this evening.
>
> Thanks,
> Om
>
>
> On Mon, Aug 19, 2013 at 7:49 PM, OmPrakash Muppirala <bigosma...@gmail.com
> > wrote:
>
>> That helps, thanks for testing.  I am going to try my luck with develop
>> branch and see if it is still broken for me.
>>
>> Anyone else on Windows willing to test and confirm?
>>
>> Thanks,
>> Om
>> On Aug 19, 2013 7:42 PM, "Justin Mclean" <jus...@classsoftware.com>
>> wrote:
>>
>>> Hi,
>>>
>>> And it did run to completion without any issues - know that doesn't help
>>> you sorry.
>>>
>>> release:
>>>
>>> BUILD SUCCESSFUL
>>> Total time: 76 minutes 20 seconds
>>>
>>> Justin
>>>
>>>
>>>
>

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