I have run into at least one major problem. Some of the FXG assets use the viewHeight and viewWidth properties. This causes the asset to not scale. So I am seeing artifacts in my mobile app in the new dpis (120, 480 and 640)
I am going to try removing these properties because we want them to scale as needed. I will keep the older dpis' assets untouched. They seem to have been hand-crafted and hence better tested. Thanks, Om On Tue, Aug 20, 2013 at 10:56 AM, OmPrakash Muppirala <bigosma...@gmail.com>wrote: > A restart and a clean build fixed everything for me. Sorry for the > noise. > > I will do a release build and test it with my current mobile apps and send > out a report this evening. > > Thanks, > Om > > > On Mon, Aug 19, 2013 at 7:49 PM, OmPrakash Muppirala <bigosma...@gmail.com > > wrote: > >> That helps, thanks for testing. I am going to try my luck with develop >> branch and see if it is still broken for me. >> >> Anyone else on Windows willing to test and confirm? >> >> Thanks, >> Om >> On Aug 19, 2013 7:42 PM, "Justin Mclean" <jus...@classsoftware.com> >> wrote: >> >>> Hi, >>> >>> And it did run to completion without any issues - know that doesn't help >>> you sorry. >>> >>> release: >>> >>> BUILD SUCCESSFUL >>> Total time: 76 minutes 20 seconds >>> >>> Justin >>> >>> >>> >