Honestly, I don't have an opinion.  And as long as we keep making release
every 2 or 3 months, it doesn't really matter.  That's Apache Way: do
something, gather feedback, make changes.

I will say that it sounds like there is lots of complexity around using
rollOver as a trigger and maybe even needing to decide on a "dismissEvent"
as well, so I'm glad it isn't me doing the work.

-Alex

On 10/16/13 9:48 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
wrote:

>BTW, do you think it should be implemented as a binary option (ie
>triggerEvent=rollover / click ] or rather as a style "rollOverOpenDelay"
>(cf. VolumeBar).
>
>The use case for this is that for "heavy" rollover callouts, developer
>might want to increase the rollover delay  , whereas for small
>lightweight callouts, rollOverOpenDelay could be set to a small value for
>better responsiveness.
>
>WDYT?
>
>Maurice 
>
>-----Message d'origine-----
>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>Envoyé : mercredi 16 octobre 2013 18:41
>À : dev@flex.apache.org
>Objet : RE: [Mustella] tests/experimental/spark/components/CallOutButton
>
>>If you've got the time, go for it.
>
>I will try to this WE.
>
>Maurice 
>
>-----Message d'origine-----
>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mercredi 16 octobre
>2013 18:37 À : dev@flex.apache.org Objet : Re: [Mustella]
>tests/experimental/spark/components/CallOutButton
>
>If you've got the time, go for it.
>
>On 10/16/13 9:33 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>wrote:
>
>>I checked the code of experimental CallOut in SDK 4.10:
>>
>> [Inspectable(category="General", enumeration="rollOver,click",
>>defaultValue="rollOver")] //mouseOver public var triggerEvent:String =
>>MouseEvent.ROLL_OVER;
>>
>>So this option has been lost after the merge, as it does not exist in
>>the common CalloutButton class.
>>
>>Which means the default behavior of desktop callout is actually changed.
>>
>>Maybe we should add it in the new merged CalloutButton, as it seems to
>>be rather useful.
>>But in this case, this option should be excluded on mobile devices (or
>>at least disable,  if not possible ).
>>
>>WDYT?
>>
>>Maurice
>>
>>-----Message d'origine-----
>>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>Envoyé : mercredi 16 octobre 2013 18:19 À : dev@flex.apache.org Objet :
>>RE: [Mustella] tests/experimental/spark/components/CallOutButton
>>
>>I didn't know about this MetaData.
>>The original CalloutButton does not have it: by default, you must click
>>to make the callout appear.
>>
>>You can simulate this behavior with this trick:
>>
>><s:CalloutButton id="calloutButtonBasic" label="button"
>>horizontalCenter="0" verticalCenter="0"
>>     rollOver="calloutButtonBasic.openDropDown()"
>>   rollOut="calloutButtonBasic.closeDropDown()"  >
>>
>>WDYT? 
>>
>>Maurice
>>
>>-----Message d'origine-----
>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mercredi 16 octobre
>>2013 18:13 À : dev@flex.apache.org Objet : Re: [Mustella]
>>tests/experimental/spark/components/CallOutButton
>>
>>It appears that CallOutButton had a "triggerEvent" in its metadata so
>>the MXML could look like <ns:CallOutButton triggerEvent="rollOver" />
>>
>>On 10/16/13 8:57 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>wrote:
>>
>>>Do you mean, the "rollover" event that is in CallouButton_Basic.mxml
>>>test cases, does not trigger for CalloutButton ?
>>>
>>>
>>>
>>>-----Message d'origine-----
>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mercredi 16 octobre
>>>2013 17:34 À : dev@flex.apache.org Objet : Re: [Mustella]
>>>tests/experimental/spark/components/CallOutButton
>>>
>>>I tried fixing those tests, but they seem to use a triggerEvent which
>>>I didn't see on CalloutButton.  Do you know what the equivalent would
>>>be?
>>>
>>>-Alex
>>>
>>>On 10/16/13 8:01 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>>wrote:
>>>
>>>>There are tests on CalloutButton, and "indirect" tests of Callout in
>>>>SplitViewNavigator, but they are all in the mobile area.
>>>>
>>>>I think we should create Callout / CalloutButton tests in the
>>>>gumbo/components directory as well, and remove the experimental tests.
>>>>
>>>>Or maybe just move the experimental tests into gumbo, renaming
>>>>CallOutButton to CalloutButton and recreating the baseline pngs.
>>>>
>>>>WDYT?
>>>>
>>>>Maurice
>>>>
>>>>-----Message d'origine-----
>>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mercredi 16
>>>>octobre
>>>>2013 16:55 À : dev@flex.apache.org Objet : Re: [Mustella]
>>>>tests/experimental/spark/components/CallOutButton
>>>>
>>>>Are there tests for Callout and CalloutButton already?  If so, then
>>>>these experimental tests can be removed.
>>>>
>>>>-Alex
>>>>
>>>>On 10/16/13 7:48 AM, "Maurice Amsellem" <maurice.amsel...@systar.com>
>>>>wrote:
>>>>
>>>>>CallOutButton and CallOut classes do not exist anymore.
>>>>>They have been merged with Callout and CalloutButton, using spark
>>>>>skins.
>>>>>
>>>>>So IMO, the tests should be removed, or at least replaced by tests
>>>>>on Callout / CalloutButton using the spark skins instead of the
>>>>>mobile skins.
>>>>>
>>>>>WDYT?
>>>>>
>>>>>Maurice
>>>>>
>>>>>-----Message d'origine-----
>>>>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mercredi 16
>>>>>octobre
>>>>>2013 16:43 À : dev@flex.apache.org Objet : [Mustella]
>>>>>tests/experimental/spark/components/CallOutButton
>>>>>
>>>>>These tests do not compile for me.  Do they work for anyone else?
>>>>>
>>>>>I can't find where they are excluded.
>>>>>
>>>>>-Alex
>>>>>
>>>>
>>>
>>
>

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