When you connect to https://builds.apache.org/computer/windows1/

It says just below the title "Connected through JNLP"

I have compared with my own installation and there is a notable difference:

b.a.o:

sun.java.command        F:\hudson\hudson-slave\slave.jar -jnlpUrl 
https://builds.apache.org/computer/windows1/slave-agent.jnlp -secret 
2ac5728b916b5d3992b88fa28b8ed9ae243a057fde8e08bd16a32cd327264fb1

my Jenkins:
sun.java.command        com.sun.javaws.Main 
C:\Users\amsellem\AppData\Local\Temp\javaws2


According to Jenkins doc, the b.a.o launch method is used for headless slaves, 
so that would explain why it does not get a window.

I am trying to do the same now and let you know.

-----Message d'origine-----
De : Alex Harui [mailto:aha...@adobe.com] 
Envoyé : mardi 10 décembre 2013 23:22
À : dev@flex.apache.org
Objet : Re: [Builds/Jenkins] Help and advise needed

Saw it.  Have we asked him if the Flex build is running in a slave and the 
slave has a window?

On 12/10/13 2:17 PM, "OmPrakash Muppirala" <bigosma...@gmail.com> wrote:

>Here is Gavin's response a minute ago:
>
>=================
>> Gavin,
>>
>> Can you please copy-paste this line into a command prompt and tell us 
>>what  the result is:
>>
>> "%PIXELBENDER_HOME%\pbutil.exe"
>> "F:\hudson\hudson-slave\workspace\flex-
>> sdk\frameworks\projects\framework\src\mx\graphics\shaderClasses\Color.
>> pbk"
>> "F:\hudson\hudson-slave\workspace\flex-
>> sdk\frameworks\projects\framework\src\mx\graphics\shaderClasses\Color.
>> pbj"
>>
>> (mind the wrap)
>>
>> Thanks!
>
>Result is a slight pause, then the prompt returns. No error, no output.
>
>(PixelBender is where its meant to be, PIXELBENDER_HOME is a user
>variable.)
>
>Let me know what's next to check , thanks
>
>Gav...
>=================
>
>
>On Tue, Dec 10, 2013 at 2:15 PM, OmPrakash Muppirala
><bigosma...@gmail.com>wrote:
>
>> On Tue, Dec 10, 2013 at 1:58 PM, Alex Harui <aha...@adobe.com> wrote:
>>
>>> Don't know, but if you can prove that the slave can be configured in 
>>>a way  that it won't run, then we have a more specific question to 
>>>ask infra.
>>>
>>> -Alex
>>>
>>
>> Wow, this is like CSI ;-)
>>
>> Here is what we know.  Gavin recently installed a new slave 
>>(windows2) I  am guessing that something was probably changed in the 
>>way slaves are run.
>>
>> BTW, here is another piece of information.  This is the system info 
>> for
>> windows1:
>>
>> https://builds.apache.org/computer/windows1/systemInfo
>>
>> Anything looks out of the ordinary?
>>
>> Thanks,
>> Om
>>
>>
>>
>>
>>>
>>> On 12/10/13 1:55 PM, "Maurice Amsellem" 
>>> <maurice.amsel...@systar.com>
>>> wrote:
>>>
>>> >According to jenkins gui, there are 4 ways of starting the slave :
>>> >- Java web start (JNLP)
>>> >- command line from master
>>> >- via SSH on Unix machines
>>> >- as a Windows Service.
>>> >
>>> >I am using JNLP, but maybe the other launch methods don't get a
>>>window.
>>> >I am going to try "as a Windows Service".
>>> >
>>> >Is there a way to know how the slave is launched on b.a.o?
>>> >
>>> >Maurice
>>> >-----Message d'origine-----
>>> >De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 
>>> >décembre 2013 22:46 À : dev@flex.apache.org Objet : Re: 
>>> >[Builds/Jenkins] Help and advise needed
>>> >
>>> >InterestingŠ  Is there a way to configure a slave so it doesn't get 
>>> >a window?  Maybe Infra changed some default on builds.a.o.
>>> >
>>> >On 12/10/13 1:44 PM, "Maurice Amsellem" 
>>> ><maurice.amsel...@systar.com>
>>> >wrote:
>>> >
>>> >>Now run the same build on a slave node (that gets a windows 
>>> >>"jenkins slave agent", that is visible on the desktop ):
>>> >>
>>> >>Remote build on windowsSlave1 in workspace 
>>> >>D:\Jenkins\node1\workspace\workspace\Test_pixel_bender
>>> >>[framework] $ cmd.exe /C '"ant.bat -file build.xml
>>>pixelbender-compile
>>> >>&& exit %%ERRORLEVEL%%"'
>>> >>ANT_OPTS=-Xms256m -Xmx1024m -XX:PermSize=64m -XX:MaxPermSize=512m 
>>> >>-XX:MaxHeapSize=512m -XX:+CMSClassUnloadingEnabled 
>>> >>-Djava.net.preferIPv4Stack=true
>>> >>Buildfile:
>>>
>>>>>D:\ApacheFlex\git_source\flex-sdk\frameworks\projects\framework\build.
>>>>>x
>>> >>ml
>>> >>
>>> >>pixelbender-compile:
>>> >>     [exec] Device: 005EC1C4 has video RAM(MB): 512
>>> >>     [exec] Vendor string:    NVIDIA Corporation
>>> >>     [exec] Renderer string:  NVS 4200M/PCI/SSE2
>>> >>     [exec] Version string:   3.0.0
>>> >>     [exec]
>>> >>     [exec] OpenGL version as determined by Extensionator...
>>> >>     [exec] OpenGL Version 3.0
>>> >>     [exec] Has NPOT support: TRUE
>>> >>     [exec] Has Framebuffer Obeject Extension support: TRUE
>>> >>     [exec] Completed shader test!
>>> >>     [exec] Return code: 7
>>> >>     [exec] Result: 7
>>> >>BUILD SUCCESSFUL
>>> >>Total time: 8 seconds
>>> >>Finished: SUCCESS
>>> >>
>>> >>Well, that's a difference.
>>> >>
>>> >>Maurice
>>> >>
>>> >>-----Message d'origine-----
>>> >>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 
>>> >>décembre
>>> >>2013 22:40 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] 
>>> >>Help and advise needed
>>> >>
>>> >>Nice.  Thanks for sticking with it.
>>> >>
>>> >>On 12/10/13 1:21 PM, "Maurice Amsellem" 
>>> >><maurice.amsel...@systar.com>
>>> >>wrote:
>>> >>
>>> >>>So I just installed Jenkins on my PC, running inside Tomcat 6 
>>> >>>64bit
>>>(
>>> >>>Tomcat is running as a Windows Service).
>>> >>>
>>> >>>- Created a simple job, on the "master" node, than starts 
>>> >>>flex-sdk\frameworks\projects\framework\build.xml
>>>"pixelbender-compile"
>>> >>>target
>>> >>>- Jenkins output of the job:
>>> >>>
>>> >>>pixelbender-compile:
>>> >>>     [exec] AIF Internal exception
>>> >>>     [exec] Device: 008BB2BC has video RAM(MB): 3844
>>> >>>     [exec] Device: 008BB2BC has video RAM(MB): 512
>>> >>>     [exec] Return code: 1
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>     [exec] ERROR: AIF Internal exception
>>> >>>     [exec] Result: 1
>>> >>>
>>> >>>So I am getting the same error.
>>> >>>
>>> >>>Om says "master" does not get a window, so this result seems to 
>>> >>>be normal.
>>> >>>
>>> >>>I am trying now to create a slave node and run the job on it.
>>> >>>
>>> >>>Maurice
>>> >>>
>>> >>>-----Message d'origine-----
>>> >>>De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>> >>>Envoyé : mardi 10 décembre 2013 22:07 À : dev@flex.apache.org 
>>> >>>Objet : RE: [Builds/Jenkins] Help and advise needed
>>> >>>
>>> >>>It was from the command line (cmd ant ), so gets a window.
>>> >>>
>>> >>>I am trying now from Jenkins service, but needs to install it
>>>first...
>>> >>>
>>> >>>Maurice
>>> >>>
>>> >>>-----Message d'origine-----
>>> >>>De : omup...@gmail.com [mailto:omup...@gmail.com] De la part de 
>>> >>>OmPrakash Muppirala Envoyé : mardi 10 décembre 2013 20:49 À :
>>> >>>dev@flex.apache.org Objet : Re: [Builds/Jenkins] Help and advise 
>>> >>>needed
>>> >>>
>>> >>>Maurice,
>>> >>>
>>> >>>When you ran it on your machine, was it on Cygwin or from Jenkins?
>>> >>>I think there is a difference.  On Jenkins, the main executor
>>>(master)
>>> >>>does not get a window.  Only slave executors are configured to 
>>> >>>get a window.
>>> >>>Whereas Cygwin does not have such restrictions.
>>> >>>
>>> >>>Thanks,
>>> >>>Om
>>> >>>
>>> >>>
>>> >>>On Tue, Dec 10, 2013 at 11:46 AM, Alex Harui <aha...@adobe.com>
>>>wrote:
>>> >>>
>>> >>>> I have no idea what to do with that information.  But thanks 
>>> >>>>for trying.
>>> >>>>
>>> >>>> On 12/10/13 11:44 AM, "Maurice Amsellem"
>>> >>>> <maurice.amsel...@systar.com>
>>> >>>> wrote:
>>> >>>>
>>> >>>> >So this is the output from the b.a.o box:
>>> >>>> >
>>> >>>> >pixelbender-compile:
>>> >>>> >     [exec] Device: 004C5F24 has video RAM(MB): 3736
>>> >>>> >     [exec] AIF Internal exception
>>> >>>> >     [exec] Return code: 1
>>> >>>> >     [exec] Result: 1
>>> >>>> >
>>> >>>> >To be compared to the output on my PC:
>>> >>>> >pixelbender-compile
>>> >>>> >exec
>>> >>>> >Device: 00633CEC has video RAM(MB): 512
>>> >>>> >Vendor string:    NVIDIA Corporation
>>> >>>> >Renderer string:  NVS 4200M/PCI/SSE2
>>> >>>> >Version string:   3.0.0
>>> >>>> >
>>> >>>> >OpenGL version as determined by Extensionator...
>>> >>>> >OpenGL Version 3.0
>>> >>>> >Has NPOT support: TRUE
>>> >>>> >Has Framebuffer Obeject Extension support: TRUE Completed 
>>> >>>> >shader test!
>>> >>>> >Return code: 7
>>> >>>> >Result: 7
>>> >>>> >Exec
>>> >>>> >
>>> >>>> >That does not tell much, except that there seems to be an 
>>> >>>> >issue with accessing the GPU.
>>> >>>> >
>>> >>>> >Shall I un-commit the change now, or do you want to perform 
>>> >>>> >more tests
>>> >>>>?
>>> >>>> >
>>> >>>> >Maurice
>>> >>>> >
>>> >>>> >-----Message d'origine-----
>>> >>>> >De : Maurice Amsellem [mailto:maurice.amsel...@systar.com]
>>> >>>> >Envoyé : mardi 10 décembre 2013 20:37 À :
>>>dev@flex.apache.orgObjet :
>>> >>>> >RE: [Builds/Jenkins] Help and advise needed
>>> >>>> >
>>> >>>> >I don't have a Mac with ApacheFlex SDK for testing.
>>> >>>> >
>>> >>>> >Can you try on your side, please ?
>>> >>>> >
>>> >>>> >-----Message d'origine-----
>>> >>>> >De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 
>>> >>>> >décembre
>>> >>>> >2013
>>> >>>> >20:34 À : dev@flex.apache.org Objet : Re: [Builds/Jenkins] 
>>> >>>> >Help
>>>and
>>> >>>> >advise needed
>>> >>>> >
>>> >>>> >Won't that break Mac builds?
>>> >>>> >
>>> >>>> >On 12/10/13 11:32 AM, "Maurice Amsellem"
>>> >>>> ><maurice.amsel...@systar.com>
>>> >>>> >wrote:
>>> >>>> >
>>> >>>> >>Alex, it's one line to change in the build.xml
>>> >>>> >>
>>> >>>> >><exec executable="${env.PIXELBENDER_HOME}/sniffer_gpu.exe"/>
>>> >>>> >>
>>> >>>> >>I will give it a try and we will know in 15 min.
>>> >>>> >>
>>> >>>> >>I am sure the result will be interesting.
>>> >>>> >>
>>> >>>> >>Anyway, it can't hurt ;-)
>>> >>>> >>
>>> >>>> >>Maurice
>>> >>>> >>
>>> >>>> >>-----Message d'origine-----
>>> >>>> >>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 
>>> >>>> >>décembre
>>> >>>> >>2013 20:29 À : dev@flex.apache.org Objet : Re: 
>>> >>>> >>[Builds/Jenkins] Help and advise needed
>>> >>>> >>
>>> >>>> >>I think I'll wait to see how Gavin responds to Erik's latest
>>> >>>>request.
>>> >>>> >>
>>> >>>> >>BTW, thanks for finding out about the tool.
>>> >>>> >>
>>> >>>> >>-Alex
>>> >>>> >>
>>> >>>> >>On 12/10/13 11:27 AM, "Maurice Amsellem"
>>> >>>> >><maurice.amsel...@systar.com>
>>> >>>> >>wrote:
>>> >>>> >>
>>> >>>> >>>Sure, if you can ask him.
>>> >>>> >>>
>>> >>>> >>>Maurice
>>> >>>> >>>
>>> >>>> >>>-----Message d'origine-----
>>> >>>> >>>De : Alex Harui [mailto:aha...@adobe.com] Envoyé : mardi 10 
>>> >>>> >>>décembre
>>> >>>> >>>2013 20:26 À : dev@flex.apache.org Objet : Re: 
>>> >>>> >>>[Builds/Jenkins] Help and advise needed
>>> >>>> >>>
>>> >>>> >>>Might be simpler just to ask Gavin to run the tool?
>>> >>>> >>>
>>> >>>> >>>On 12/10/13 11:12 AM, "Maurice Amsellem"
>>> >>>> >>><maurice.amsel...@systar.com>
>>> >>>> >>>wrote:
>>> >>>> >>>
>>> >>>> >>>>There is a utility in pixel bender toolkit directory called 
>>> >>>> >>>>"sniffer_gpu.exe" that check the presence and version of
>>>OpenGL:
>>> >>>> >>>>
>>> >>>> >>>>Console output on my laptop is below:
>>> >>>> >>>>
>>> >>>> >>>>C:\Program Files (x86)\Adobe\Adobe Utilities - CS5\Pixel
>>>Bender
>>> >>>> >>>>Toolkit
>>> >>>> >>>>2>sniffer_gpu.exe
>>> >>>> >>>>Device: 0058A9F4 has video RAM(MB): 512
>>> >>>> >>>>Vendor string:    NVIDIA Corporation
>>> >>>> >>>>Renderer string:  NVS 4200M/PCI/SSE2
>>> >>>> >>>>Version string:   3.0.0
>>> >>>> >>>>
>>> >>>> >>>>OpenGL version as determined by Extensionator...
>>> >>>> >>>>OpenGL Version 3.0
>>> >>>> >>>>Has NPOT support: TRUE
>>> >>>> >>>>Has Framebuffer Obeject Extension support: TRUE Completed
>>>shader
>>> >>>>test!
>>> >>>> >>>>Return code: 7
>>> >>>> >>>>
>>> >>>> >>>>Maybe we could temporarily modify the build to run this
>>>utility
>>> >>>> >>>>and show the output on the b.a.o vm.
>>> >>>> >>>>
>>> >>>> >>>>WDYT ?
>>> >>>> >>>>
>>> >>>> >>>>Maurice
>>> >>>> >>>>
>>> >>>> >>>>-----Message d'origine----- De : Alex Harui 
>>> >>>> >>>>[mailto:aha...@adobe.com] Envoyé : mardi 10 décembre
>>> >>>> >>>>2013 18:15 À : dev@flex.apache.org Objet : Re:
>>>[Builds/Jenkins]
>>> >>>> >>>>Help and advise needed
>>> >>>> >>>>
>>> >>>> >>>>I don't think we actually know the cause of the problem.  I 
>>> >>>> >>>>am going to continue to spend cycles to try to find out though.
>>> >>>> >>>>
>>> >>>> >>>>It would be nice to have an alternative to builds.a.o.  I'm
>>>not
>>> >>>> >>>>sure if it will cost Om money to run a builds server.
>>> >>>> >>>>
>>> >>>> >>>>-Alex
>>> >>>> >>>>
>>> >>>> >>>>On 12/10/13 2:01 AM, "Maurice Amsellem"
>>> >>>> >>>><maurice.amsel...@systar.com>
>>> >>>> >>>>wrote:
>>> >>>> >>>>
>>> >>>> >>>>>I understand that.
>>> >>>> >>>>>
>>> >>>> >>>>>Actually, my "understanding" on this issue was that pixel 
>>> >>>> >>>>>bender compiler required some sort of hardware 
>>> >>>> >>>>>configuration (OpenGL,
>>> >>>> >>>>>etc...) that were not present on the b.a.o. new Windows
>>>Jenkins
>>> >>>> >>>>>slave node, so that's why the build was failing,  and the 
>>> >>>> >>>>>Apache Infra was reluctant to let us modify anything, or 
>>> >>>> >>>>>even access the VM ourselves.
>>> >>>> >>>>>So that's why I was proposing a "software only" solution.
>>> >>>> >>>>>
>>> >>>> >>>>>Now, it seems from what Om is saying that we can set up 
>>> >>>> >>>>>and
>>>use
>>> >>>> >>>>>our own Jenkins slave node VM.
>>> >>>> >>>>>
>>> >>>> >>>>>That, of course, is much preferable...
>>> >>>> >>>>>
>>> >>>> >>>>>Maurice
>>> >>>> >>>>>
>>> >>>> >>>>>-----Message d'origine----- De : Erik de Bruin 
>>> >>>> >>>>>[mailto:e...@ixsoftware.nl] Envoyé : mardi
>>> >>>> >>>>>10 décembre 2013 10:44 À : dev@flex.apache.org Objet : Re:
>>> >>>> >>>>>[Builds/Jenkins] Help and advise needed
>>> >>>> >>>>>
>>> >>>> >>>>>Maurice,
>>> >>>> >>>>>
>>> >>>> >>>>>Your help is very much appreciated!
>>> >>>> >>>>>
>>> >>>> >>>>>I put "legal" in quotes, the issue is not really one of 
>>> >>>> >>>>>the law, more of the rules. An Apache release is supposed 
>>> >>>> >>>>>to be 'source only', and we if we can produce needed 
>>> >>>> >>>>>binaries from source, we keep only the source, not the 
>>> >>>> >>>>>artefacts
>>>themselves in
>>> >>>>the repo.
>>> >>>> >>>>>
>>> >>>> >>>>>
>>> >>>> >>>>>EdB
>>> >>>> >>>>>
>>> >>>> >>>>>
>>> >>>> >>>>>
>>> >>>> >>>>>On Tue, Dec 10, 2013 at 10:34 AM, Maurice Amsellem 
>>> >>>> >>>>><maurice.amsel...@systar.com> wrote:
>>> >>>> >>>>>>>In addition to the various "legal" issues with binaries 
>>> >>>> >>>>>>>in the
>>> >>>>repo.
>>> >>>> >>>>>> I understand it's not a good idea to have binaries in 
>>> >>>> >>>>>>the repo, so I won't insist.
>>> >>>> >>>>>> But please can you explain what are the legal issues of 
>>> >>>> >>>>>>having binaries in the repo?  Is this because of Adobe, 
>>> >>>> >>>>>>or
>>>ASF
>>> >>>>rules ?
>>> >>>> >>>>>>
>>> >>>> >>>>>> On a side note, I was just trying to help, with my 
>>> >>>> >>>>>> limited understanding and knowledge, and because the 
>>> >>>> >>>>>> email thread
>>>was
>>> >>>> >>>>>> titled "help and advise needed" ;-)
>>> >>>> >>>>>>
>>> >>>> >>>>>> Regards,
>>> >>>> >>>>>>
>>> >>>> >>>>>> Maurice
>>> >>>> >>>>>>
>>> >>>> >>>>>> -----Message d'origine----- De : Erik de Bruin 
>>> >>>> >>>>>> [mailto:e...@ixsoftware.nl] Envoyé :
>>>mardi
>>> >>>> >>>>>> 10 décembre 2013 09:12 À : dev@flex.apache.org Objet : Re:
>>> >>>> >>>>>> [Builds/Jenkins] Help and advise needed
>>> >>>> >>>>>>
>>> >>>> >>>>>> In addition to the various "legal" issues with binaries 
>>> >>>> >>>>>>in the repo, we'd be masking the cause of this failure. 
>>> >>>> >>>>>>In
>>>order
>>> >>>> >>>>>>to prevent further deterioration of the build process, we
>>>need
>>> >>>> >>>>>>to figure out what went wrong and fix it.
>>> >>>> >>>>>>
>>> >>>> >>>>>> EdB
>>> >>>> >>>>>>
>>> >>>> >>>>>> PS. Thanks for leaving the keyboard on the Mustella VM 
>>> >>>> >>>>>> set
>>>to
>>> >>>>FR...
>>> >>>> >>>>>> Took me while to figure out that I hadn't gone insane or 
>>> >>>> >>>>>> if my keyboard was broken ;-)
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>> On Tue, Dec 10, 2013 at 9:04 AM, Maurice Amsellem 
>>> >>>> >>>>>><maurice.amsel...@systar.com> wrote:
>>> >>>> >>>>>>>> someone who does use the pbj's will grab the nightly 
>>> >>>> >>>>>>>> and
>>> >>>>complain.
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> I don't understand.
>>> >>>> >>>>>>> Why would someone complain if the pbj's are in the
>>>nightly?
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> [From the other emai]
>>> >>>> >>>>>>>>Apache repos aren't supposed to contain compiled code.
>>>The
>>> >>>> >>>>>>>>pbj files were removed during the initial release audit.
>>> >>>> >>>>>>>>I don't think a workaround can involve checking in the 
>>> >>>> >>>>>>>>pbj
>>> >>>>files.
>>> >>>> >>>>>>>>But we could borrow them from a prior release package
>>> >>>>temporarily.
>>> >>>> >>>>>>>
>>> >>>> >>>>>>>>So we could make the compilation conditional on a env 
>>> >>>> >>>>>>>>parameter, and set that in the Jenkins job accordingly?
>>> >>>> >>>>>>>>Yes but ...
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> Alex, the conversation is getting out synch, so I am 
>>> >>>> >>>>>>>not sure that I have understood what you said.
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> So can we include the pbj in the repo, and have a
>>>parameter
>>> >>>> >>>>>>>to conditionally compile the pbj ?
>>> >>>> >>>>>>> - This parameter would be set by default to do the 
>>> >>>> >>>>>>>compilation (so that folks can recompile)
>>> >>>> >>>>>>> - and turned off on the b.a.o vm, with pre-compiled pbj's.
>>> >>>> >>>>>>>
>>> >>>> >>>>>>>
>>> >>>> >>>>>>> Maurice
>>> >>>> >>>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>>
>>> >>>> >>>>>> --
>>> >>>> >>>>>> Ix Multimedia Software
>>> >>>> >>>>>>
>>> >>>> >>>>>> Jan Luykenstraat 27
>>> >>>> >>>>>> 3521 VB Utrecht
>>> >>>> >>>>>>
>>> >>>> >>>>>> T. 06-51952295
>>> >>>> >>>>>> I. www.ixsoftware.nl
>>> >>>> >>>>>
>>> >>>> >>>>>
>>> >>>> >>>>>
>>> >>>> >>>>>--
>>> >>>> >>>>>Ix Multimedia Software
>>> >>>> >>>>>
>>> >>>> >>>>>Jan Luykenstraat 27
>>> >>>> >>>>>3521 VB Utrecht
>>> >>>> >>>>>
>>> >>>> >>>>>T. 06-51952295
>>> >>>> >>>>>I. www.ixsoftware.nl
>>> >>>> >>>>
>>> >>>> >>>
>>> >>>> >>
>>> >>>> >
>>> >>>>
>>> >>>>
>>> >>
>>> >
>>>
>>>
>>

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