>I'm proposing that the pixelbender.xml only contains the "main" target as the 
>release policy only seems to require instructions on how to compile the 
>source, not necessarily create a >release.  The release-pixelbender target 
>will remain in the main build.xml
OK.

Another question, you said:
>adding a pixelbender.xml file with a main target that does the compile, a 
>clean target that deletes the PBJ and a copy target that 
> copies the PBJs into place in the sdk tree.

I don't understand this step.

I may have understood wrongly, but it seems that you are proposing two ways of 
having the PBJ into the SDK:

1) directly, by compiling the PBK and storing the PBJ in place in the SDK tree. 
 This is how it works now, and this option can be done only if window/gpu are 
avaible

2) indirectly, by downloading the released pixel-bender package from dist repo.
This is to be done when window/gpu is not available, eg. when running the build 
on Jenkins without a service.

Is that correct ?

Maurice 

-----Message d'origine-----
De : Alex Harui [mailto:aha...@adobe.com] 
Envoyé : jeudi 19 décembre 2013 07:53
À : dev@flex.apache.org
Objet : Re: [DISCUSS] Discuss Release Apache Flex PixelBender Package 1.0 (RC2)



On 12/18/13 3:08 PM, "Maurice Amsellem" <maurice.amsel...@systar.com>
wrote:

>Sorry Alex, I missed you proposition in the last email (this 
>interleaved multithreaded discussions are a real pain...)
> 
>> Right now, I'm thinking of:
>> 1) adding a pixelbender.xml file with a main target that does the 
>> compile, a clean target that deletes the PBJ and a copy target that 
>> copies the PBJs into place in the sdk tree.
>> 2) add more to the release notes that point you to this xml file
>> 3) Separate NOTICE
>> 4) tagging flex-sdk repo
>> 5) Add git location to README (actually describe how this is a subset 
>> of
>> flex-sdk)
>> 
>> You'll still use release-pixelbender from the main build.xml to 
>> create the package.
>
>
>I don't understand the steps.
>You say that the new "pixel-bender.xml" does the compile and copies the 
>PBJ into the SDK trees.
>What's the difference with  the release-pixelbender that will create 
>the package.
>
>Does it mean there are two ways of compiling the PBK? One to make the 
>PB package, and another one directly inside the SDK, like it works 
>currently ?
Our build scripts for flex-sdk, flex-falcon, and flex-asjs have a "main"
target that compiles the sources, and a separate "release" target that creates 
the artifacts for the release by compressing the source files.

I'm proposing that the pixelbender.xml only contains the "main" target as the 
release policy only seems to require instructions on how to compile the source, 
not necessarily create a release.  The release-pixelbender target will remain 
in the main build.xml

-Alex

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