On Tue, Apr 15, 2014 at 2:11 PM, Justin Mclean <jus...@classsoftware.com> wrote:
> Hi,
>
>> 1. You use a monolithic build tree. It means that we should take a
>> take it all approach. It slow down the packaging work and render
>> review (by legal team) slow. Could be possible to have a modularized
>> approach ?
> Creating Apache releases for all of pieces would be a lot of work.

Yes I know but we could help. For me the first part will to compile
the swfdump and swfutils ? Does it suit ?

But in this case I must know the interaction with batik and other
external ressources.

>> 2. Could be possible then to do not use and even get source needing
>> air/ Adobe Flash Player Content Debugger
> It's only required to run the mustella tests - so wouldn't be needed for a 
> package. It is of course very useful for debugging. AIR is not required 
> unless you want to make desktop or mobile projects.

Nice could be documented somewhere ? For debian we need to purge this
king of files due to not being able to compile it.
>
>> 3. Could be possible to use your packaged saxon/xerces/javacc/battikk
>> and so on.
> I believe changes were made to these that couldn't be put into the original 
> repos and they are now a couple of versions behind those repos.

Do you have documentation
>
>> 4. Could be possible to use joola for playerglobal [1] see also
>> tamarin project [2]
> Perhaps  does anyone know if it work 100% and all unit tests pass etc?

No this is work in progress but they have implemented a lot of interface.

Thanks

Bastien

> Thanks,
> Justin

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