That's one stupid article - swift sucks because it won't play nice with Android or windows...
Richard Oren 714-916-2102 > On 3 Jun 2014, at 6:30 am, John Cunliffe <mahn...@gmail.com> wrote: > >> On Tue, Jun 3, 2014 at 3:04 PM, DarkStone <darkst...@163.com> wrote: >> >> "Technologically no, politically yes." >> >> May I ask why you said "Technologically no"? > > Because Swift sucks > <http://www.zdnet.com/apples-new-swift-development-language-highlights-the-companys-worst-side-7000030150/> > . > > >> The current AIR ADT packager, it converts AS3 to Objective-C byte code, so >> that AS3 applications can run on iOS. >> >> So why can't future ADT packager convert AS4 to Swift to native byte code? > > Nothing is getting converted - the same bytecode is getting *interpreted *on > different platforms in their respective virtual machines aka flash plugins. > Besides, I never said it can't be done. In fact I believe it should be done > for actionscript to stay relevant - that's politics though. > > Just to be clear - I think you're doing the right thing for actionscript. > Personally I don't care so much anymore and instead hope for google's dart > to become the next cross-platform ( & web standard ) programming language. > Actionscript - or any language really can only succeed with a strong > company backing it up with the right tools and cross-platform VMs. Adobe > doesn't seem to have enough energy to be this anymore. I know they keep > telling us how they focus on Air instead, having worked with Air for a > while now, I have my doubts. > > Regards > John > > -- > John-Paul Cunliffe > Jacobystrasse 27 > 60385 Frankfurt a.M. > > 069 45 000 212