I've rebooted the VM (again). I also disabled the 'regular' runs, to
give the RC runs a bit more attention. I 'reset' these runs by
removing the versions.txt file, so all suites should run on 'known
good' FP/AIR combinations (some were stuck on the 16/16beta combo, but
that's likely coincidence).

Give it another 12 hrs and we know the current status of the SDK.

EdB



On Tue, Dec 30, 2014 at 9:44 PM, Alex Harui <aha...@adobe.com> wrote:
>
>
> On 12/29/14, 12:42 AM, "Erik de Bruin" <e...@ixsoftware.nl> wrote:
>
>>You can download the 'bad' pngs from this URL (mind the
>>'[buildnumber]' replacer):
>
> Yeah, I know, I was just musing that it would be even faster if we had a
> Flex app that would show you the diffs without having to download the
> bad.pngs.
>
> I looked at the fxg diffs.  Given that it broke on a run that had no
> changes to the repo and the diffs don’t show any edge changes that I can
> see, it might just be another manifestation of how the player starts to
> behave different after some number of runs.  Did you try rebooting?
>
> These tests might be fixable with png.xml files if we want to try that.
>
> -Alex
>



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