Bump. No ideas?
On 6 January 2015 at 11:34, Mihai Chira <mihai.ch...@gmail.com> wrote: > In our application we've been getting a bunch of reports of > "ArgumentError: Error #2015 / at flash.display::BitmapData() / at > ...etc." errors - thrown both in our custom code and in the SDK code. > (The applications are AIR and run on PCs and Macs - non-mobile only.) > > Am I right in assuming that it's a case of the operating system > refusing to allocate the memory required for the new BitmapData > object? Could it be down to something else? > > PS: if the arguments to the BitmapData() constructor are wrong (either > < 1, NaN, or their product is too large to allocate), the stack trace > is "ArgumentError: Error #2015: Invalid BitmapData. / at > flash.display::BitmapData/ctor() / at flash.display::BitmapData() / at > ...etc.", so I imagine it's unrelated?