On Wed, Jun 17, 2015 at 3:20 PM, Michael Schmalle <[email protected]
> wrote:

> Well I got it to compile on one condition. I had to turn on the emit props
> and methods for the interfaces.
>
> The actual classes themselves have all the definitions. There are major
> conflicts with the SVG* interfaces and some base stuff.
>
> Example; Element.style is CSSStyleDeclaration, in SVG it redeclares this on
> SVGStylable as a different type.
>
> So Om, I compiled the SWC and just put it on my server for you to try,
> before I commit anything, you need to see if it works the way you need.
>
> http://www.teotigraphix.com/assets/JS.swc
>
>
Great!  I am on it.

Thanks,
Om


> Mike
>
>
> On Wed, Jun 17, 2015 at 6:16 PM, Alex Harui <[email protected]> wrote:
>
> >
> >
> > On 6/17/15, 2:47 PM, "Michael Schmalle" <[email protected]>
> wrote:
> >
> > >Ah this is a nasty file to deal with, it's generated from IDL and has
> > >10,000 lines with massive interfaces that have to have their prototypes
> > >transformed to get/set.
> >
> > I’m not sure I understand the part about prototype transformation.  I
> only
> > saw one get/set pair that could be a property.  Lots of .setXXX calls
> take
> > multiple parameters.  Does it make it easier if you don’t have to do the
> > transformation?
> >
> > If you can get this file to convert to AS even procedurally, I’ll find a
> > way to get it into the build and JS.swc.
> >
> > >
> > >Who thinks I can do this? Haha
> >
> > If there is anyone who can do it, it would be you ;-)
> >
> > -Alex
> >
> >
>

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