In Flash Player, when you save a reference to a member function, you can call the function reference, and "this" will still be bound to the instance where it came from.
public class Test { public function Test() { this.func(); var func:Function = this.func; func(); } private function func():void { trace(this); //in Flash, "this" will always be an instance of Test } } Basically, in the code above, the two calls to func() will behave the same in Flash Player. However, in the current implementation of the transpiler, that behavior is lost. When the reference to func() is called, "this" ends up referring to the global window object instead. JavaScript function objects have a bind() function that let's you set what "this" will refer to when the function is called: https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Function/bind After modifying my code to use bind(), the two calls to func() will have the same output: public function Test() { this["func"] = this.func.bind(this); this.func(); var func:Function = this.func; func(); } Would it be possible for the transpiler to automatically bind all member functions to the correct scope to preserve the behavior that AS3 developers expect? - Josh