Well, I think I was able to reproduce your problem.  Falcon is looking for
env.properties in a different place and doesn’t use the arg value passéd
in.

I pushed a change to Falcon to fix that.  So pull changes to flex-falcon
before trying again and run “ant all”.  You may need to add the

<arg value="+env.PLAYERGLOBAL_HOME=${env.PLAYERGLOBAL_HOME}”


to other build.xml files although the build now passes for me with what I
think your set up is.

-Alex

On 10/21/15, 1:44 PM, "Harbs" <harbs.li...@gmail.com> wrote:

>OK. I’m calling it a night.
>
>Hopefully, I’ll have more success with this tomorrow.
>
>Harbs
>
>On Oct 21, 2015, at 11:41 PM, Alex Harui <aha...@adobe.com> wrote:
>
>> 
>> 
>> On 10/21/15, 1:37 PM, "Harbs" <harbs.li...@gmail.com> wrote:
>> 
>>> No joy.
>>> 
>>> I made this change in that file:
>>>       <compc fork="true"
>>>              output="${FLEXJS_HOME}/frameworks/libs/Core.swc">
>>>           <jvmarg line="${compc.jvm.args}"/>
>>>           <load-config filename="compile-config.xml" />
>>>           <arg value="+env.PLAYERGLOBAL_HOME=${env.PLAYERGLOBAL_HOME}"
>>> />
>>>           <arg value="+playerglobal.version=${playerglobal.version}" />
>>>           <arg value="+env.AIR_HOME=${env.AIR_HOME}" />
>>>       </compc>
>>> 
>>> 
>>> I’m really confused about where that is defined. The only place I see
>>>it
>>> would be in flex-asjs/installer.xml:
>> 
>> I think they are magic tokens in the compiler code.  I will try to
>> re-create your scenario.
>> 
>> -Alex
>> 
>

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