Well, I think I was able to reproduce your problem. Falcon is looking for env.properties in a different place and doesn’t use the arg value passéd in.
I pushed a change to Falcon to fix that. So pull changes to flex-falcon before trying again and run “ant all”. You may need to add the <arg value="+env.PLAYERGLOBAL_HOME=${env.PLAYERGLOBAL_HOME}” to other build.xml files although the build now passes for me with what I think your set up is. -Alex On 10/21/15, 1:44 PM, "Harbs" <harbs.li...@gmail.com> wrote: >OK. I’m calling it a night. > >Hopefully, I’ll have more success with this tomorrow. > >Harbs > >On Oct 21, 2015, at 11:41 PM, Alex Harui <aha...@adobe.com> wrote: > >> >> >> On 10/21/15, 1:37 PM, "Harbs" <harbs.li...@gmail.com> wrote: >> >>> No joy. >>> >>> I made this change in that file: >>> <compc fork="true" >>> output="${FLEXJS_HOME}/frameworks/libs/Core.swc"> >>> <jvmarg line="${compc.jvm.args}"/> >>> <load-config filename="compile-config.xml" /> >>> <arg value="+env.PLAYERGLOBAL_HOME=${env.PLAYERGLOBAL_HOME}" >>> /> >>> <arg value="+playerglobal.version=${playerglobal.version}" /> >>> <arg value="+env.AIR_HOME=${env.AIR_HOME}" /> >>> </compc> >>> >>> >>> I’m really confused about where that is defined. The only place I see >>>it >>> would be in flex-asjs/installer.xml: >> >> I think they are magic tokens in the compiler code. I will try to >> re-create your scenario. >> >> -Alex >> >