OK. So it’s just a bluff.

Oh well. It would be interesting if it was possible to get real multiple 
constructors.

No back to our regular program… ;-)

On Nov 11, 2015, at 8:39 PM, Alex Harui <aha...@adobe.com> wrote:

> The compiler sees Qname as having a single constructor with two params of
> type ‘*’.
> 
> I don’t know what trick was used to get ASDoc to show two constructors.
> 
> HTH,
> -Alex
> 
> On 11/11/15, 9:37 AM, "Alex Harui" <aha...@adobe.com> wrote:
> 
>> 
>> 
>> On 11/11/15, 3:02 AM, "Harbs" <harbs.li...@gmail.com> wrote:
>> 
>>> IFAIK, ActionScript does not have multiple constructors. I’m wondering if
>>> there’s any way to simulate multiple constructors when cross-compiling to
>>> js.
>>> 
>>> What prompted my questions is QName. QName has two different
>>> constructors. One takes a QName object, and the other takes uri and a
>>> localName. I was windering if there’s a way to get that effect with
>>> type-checking. The only way I can think of to support that would be to
>>> take a wildcard argument for the first argument (and do runtime checking)
>>> and make the second one optional.
>>> 
>>> Does anyone have better ideas?
>> 
>> That’s interesting.  I’m going to spend some time trying to figure out how
>> Qname is defined in PlayerGlobal.
>> 
> 

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