> > Say I found a way to get my native calls working, I still would be ata loss > for the UI graphics framework I am currently using with Feathers. I know Om > had mentioned SVG, but I didn't hear anymore about that and I have really 0 > experience with it. >
FlexJS + SVG would be perfect for that. There I said it again :-) Seriously though, I have very little time to devote this feature. Right now, I am working on node.js support for FlexJS. After that, I hope to tinker with the graphics API again. More recently, one of FlexJS users Lizhi has posted Stage3D APIs ported to JS via FlexJS. Have you seen that? Here are a few links he has sent out so far: Code: https://github.com/matrix3d/spriteflexjs/blob/master/src/TestGraphics.as Demo: http://matrix3d.github.io/assets/html5/flexjsstage3d/bin/js-release/indexg.html This library brings the Stage3D API to Canvas/JS via FlexJS. Thanks, Om